Katie Chalmers
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- Oct 13, 2020
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- Katie Chalmers
OK. So we have all heard phrase "Each skill point is worth more than the one before it", many of us teach this to our disciples, and on the macro level this is correct. But lets look a bit deeper.
After reviewing logs of skill gains and playing around with the skill calculator on the wiki, it actually appears that raw skill TT value is a little cyclic. I have mocked up a quick graph to illustrate my findings. The following shows the relative gain in skill level that a 0.5TT implant would provide, at varying base skill levels.
Edit: Reuploaded image to comply with forum rules. I dunno how to make it work properly
Using this data we can come to the following conclusions:
1. At the peaks, Skill gain is more rapid, and each skill point has low relative TT value
2. At the valleys, Skill gain is at it slowest, and each point is worth the most
3. The frequency of these skill waves is exactly 500 points and appears to follow a set pattern
Does this give us any advantage?
Overall, I think not really, everything averages out over time but this might be interesting for people who are chipping in/out or picking codex rewards in order to achieve a certain goal. You will get much more bang for your buck in the short term if you perform these actions at very specific points along your skill line. But like I said, long term it would be a self balancing system.
Anyway, a bit of a pointless discovery, and if this is already common knowledge then I guess I just am showing some naivety. But I haven't seen this discussed before.
I would like to hear peoples opinions on this. What does it mean? Why is it coded this way? Is there some fatal flaw in my workings?
After reviewing logs of skill gains and playing around with the skill calculator on the wiki, it actually appears that raw skill TT value is a little cyclic. I have mocked up a quick graph to illustrate my findings. The following shows the relative gain in skill level that a 0.5TT implant would provide, at varying base skill levels.
Edit: Reuploaded image to comply with forum rules. I dunno how to make it work properly
Using this data we can come to the following conclusions:
1. At the peaks, Skill gain is more rapid, and each skill point has low relative TT value
2. At the valleys, Skill gain is at it slowest, and each point is worth the most
3. The frequency of these skill waves is exactly 500 points and appears to follow a set pattern
Does this give us any advantage?
Overall, I think not really, everything averages out over time but this might be interesting for people who are chipping in/out or picking codex rewards in order to achieve a certain goal. You will get much more bang for your buck in the short term if you perform these actions at very specific points along your skill line. But like I said, long term it would be a self balancing system.
Anyway, a bit of a pointless discovery, and if this is already common knowledge then I guess I just am showing some naivety. But I haven't seen this discussed before.
I would like to hear peoples opinions on this. What does it mean? Why is it coded this way? Is there some fatal flaw in my workings?
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