Will do a comprehensive stream of it tomorrow, want to make sure I can explain it all properly and show it from start to finish well. Crew did it earlier and got some discoveries. It seems pretty epic! Excited!
Please add a ‘Lock Target’ function or introduce ‘Interact’ to mob hunting in space.
The manual aiming is hard on the wrists and pedcard, as it is very costly if you miss because it is in pvp. Anyone who doesn’t get it, try hunting in space for a few hours with a Quad.
Also, it would make team hunting viable in space.
It should work the same as pvp planetside where you have to manually aim for pvp but can lock target or interact for hunting mobs.
I also think that contribution should be given a lot faster than it currently is... more often than not it takes a long time to make sure everyone is at 100% which often leaves people sitting waiting for the next wave event
and... @My|MindArk@Dennis|MindArk@Ludvig|MindArk or someone... please take a look at Sleipnir weapons in space. The primary weapon the vtol mmb as35 missles are are sick except they can only hit the boss from a very specific distance approx 50% of max range. any movement from there and theres no contact and no dmg but of course ammo used . Please adjust or make a new kismet like weapon for the sleipner for space usage.. ty have a wondeful day! =p
Forgot to mention the other issue with that primary weapon is that it requires explosive projectiles! EP are very kewl except also cannot get from tt on MS at space boss and am forced to sleipnir back to caly.. also not kewl
Shame MA didn't bother testing or putting more thought into it, they made a space event where the highest investment ships are basically only useful as support which ensures they get nothing or very little from the boss mob. But hey I am sure those lvl14 repair drones loot great stuff, surely enough to make up for not getting jack from the lvl233 boss mob.