I have seen some conversations about the L value on a mob being a multiplier. Like in L10 mob gives XX loot and L35 gives XXX loot. I saw where some one was talking about an 750 ped HOF he got on a Longu young L7 and was saying that he wished it was on a larger mob because of a bigger multiplier, like L33.
A couple of years ago I got a 2500 ped HOF on a Daikiba mature. I posted a question about what if it would have been a bigger mob would the loot have been bigger. At that time most of the replies said no because that was the amount I was going to get no matter what the mob, if to say that no matter what you kill you get what you get.
So my question is, has that type of thinking changed and now we have multipliers and if that is true what would you think are the multipliers. Something like shots fired, L level of the mob, amount of decay, etc.
A couple of years ago I got a 2500 ped HOF on a Daikiba mature. I posted a question about what if it would have been a bigger mob would the loot have been bigger. At that time most of the replies said no because that was the amount I was going to get no matter what the mob, if to say that no matter what you kill you get what you get.
So my question is, has that type of thinking changed and now we have multipliers and if that is true what would you think are the multipliers. Something like shots fired, L level of the mob, amount of decay, etc.