Ivo Jahrumble
Dominant
- Joined
- Feb 6, 2007
- Posts
- 383
- Location
- Porto, Portugal
- Society
- The Great Pretenders
- Avatar Name
- Ivo Jahrumble Rocha
Only two option avaliable as it is supposed to gauge the gap between the two groups.
I see many complaining and some defending. Would like to find out if there is any point in argueing for change.
If most think its perfect the way it is.. maybe the ones asking for change need to recheck their prioritys and either adjust their gameplay or simply quit, no matter how hard it is to quit something you really like/love.
If most think it sucks playing a RCE PvP game in a formula that intentionally drives the MUs far below the average it should/could produce, then some action is due...
I will gladly post a suggestion that creates a neverending economic game that should attract and retain far more players than the actual formula. Should there be any interest in it.
I don´t think players should be producing solutions for the developers. We should point out the obvious flaws and suggest the jist of the correction that needs to be made. After all we are merely players. Developers should develop, be creative and present solutions that adress current problems while at the same time preparing the future.
A setting stone for Entropia to live for "eternity" is becoming a full cycle economic pvp game. Where big and small wallets play an active part in the economy. Where demand is a constant and not a rarity..
I see many complaining and some defending. Would like to find out if there is any point in argueing for change.
If most think its perfect the way it is.. maybe the ones asking for change need to recheck their prioritys and either adjust their gameplay or simply quit, no matter how hard it is to quit something you really like/love.
If most think it sucks playing a RCE PvP game in a formula that intentionally drives the MUs far below the average it should/could produce, then some action is due...
I will gladly post a suggestion that creates a neverending economic game that should attract and retain far more players than the actual formula. Should there be any interest in it.
I don´t think players should be producing solutions for the developers. We should point out the obvious flaws and suggest the jist of the correction that needs to be made. After all we are merely players. Developers should develop, be creative and present solutions that adress current problems while at the same time preparing the future.
A setting stone for Entropia to live for "eternity" is becoming a full cycle economic pvp game. Where big and small wallets play an active part in the economy. Where demand is a constant and not a rarity..