You're missing the point. The majority of streamers who have large audiences that play certain games built their audiences before any sponsorships showed up. You both stream to less than 100 people on avg. There is just no demand for your service otherwise there would be more people watching. You can't argue with the data.
There was a time when I was streaming on the regular where I averaged over 100 viewers and I still have anywhere from 150-500 unique viewers stop by my stream. That's not much compared to the big streamers obviously, but it's enough to make a decent impact. I mean Entropia only has a few thousand people actively playing the game, and they are making money. They are making an impact.
Speaking for myself, you have to keep in mind I never fully drove to push the content... like make tiktoks, shorts, quality Youtube tutorials, or Streams dedicated to themes, etc... Things done to really upgrade content. I for most of the time just streamed a couple hours here and there with no outside content to have fun. You're more than welcome to your opinion, but I disagree with you. I think someone who is good at making content and has the ability and time to make it would make a great impact in advertisement in Entropia and would in-time bring a lot more ppl.
And again, Entropia is different. You can deposit/withdraw USD from your account. These other games where company plants have been propped up from nothing do not have this ability to do so. These streamers are given accounts with pre-unlocked items, content, etc in attempts to make it engaging to watch. If MindArk were to do this of any kind they would be giving you a competitive advantage. Even if they were to pay you in USD, you then deposit that and it's the same effect, you're getting paid to play. That's a BIG no-no here.
For the first part I agree... They shouldn't give someone an advatange in-game. Like a higher % of loot or some kind of unique loot. In-game stuff should not happen with content creators. Even though places like Next Island already give out a nice upgraded armor for streaming their planet, which falls into this.
But the second part about being paid outside of the game, I totally disagree. If a planet partner wants to pay a streamer to stream their planet for marketing and they pay them on the outside that is their damn choice their business and it's not illegal. What that player does with their earned agreed upon money is not illegal. You could personally claim it as immoral, but I sure wouldn't as long as the player is not getting any in-game advantages. And if we really wanted to get out of the legality of issues and into the morality of issues with this game, well we could have a field day with that.
I would like to see Entropia succeed and I would like to see more Entropia content out there but until Unreal Engine 5 it's kind of a dead horse and even then it's going to be hard competing in the gaming landscape for attention when there are other major titles expecting to launch around that same time.
Which is why... It would be wise to invest in content creators now to have content ready for the launch, and on launch to help you compete in the market place.
Maybe they pay some big ass streamer $x.xx to stream Entropia for x hrs/day for x months and that brings in x number of new players but it would need to be contingent on the number of players they have signup that deposit $x.xx amount on top of the hourly play.
I don't think this is necessarily a bad idea, like paying Dr. Dis to play EU for a month, but this as I mentioned before this is a smaller game with a smaller player base. MA don't have the money for the DOC, maybe it would be wise and cheaper to start with your better content creators now.
If you two wanted $ for content creation why do you not own the affiliate eggs?
You want me to pay Mindark $10,000 minimum to advertise their game for them? It's one thing to set up a creator code that every content creator could take advatange of and get a small % of player retention. But, to charge us $10,000 minimum to do it, damn that's fucked up. Now you're asking me to pay MA to advertise their game for them, after I already pay them through deposits to play their game.
Are you not collecting enough Ad Revenue?
Subscriptions?
Bits?
Mentor Rewards?
Land Area taxes?
Event Promotion?
What's holding you back?
All of our viewer's Money is going into the game, the game we promote. The game were being asked to pay money to promote.
How can your audience grow to tens of thousands on average?
Like I mentioned before this game has maybe 2000 active players on at one time. I can get up to 500 ppl visiting my stream in one stream, usually my rare 10 hour streams, but 500 unique viewers. That's with me barely trying to create content. If MA can pull that much money out a few thousand ppl. The potential is there for content creators to really help this game grow.
I do agree that we need more fun content created from MA that can be used to create good content, because content creators can only use what they are working with. That would be helpful.
If Mindark has the ability to make the game where many UBER players can get $40,000 a year. I think they can throw a little money to some content creators. Jeez :/
I think we will just have to agree to disagree on whether it would be a good investment or not. I sure would love to do a trial run though, have a planet partner pay me for 6 months to stream their planet to see if I increase their revenue enough to justify the investment. I'd bet I would