Oleg
Mutated
- Joined
- Aug 15, 2006
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- 19,406
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- Leeds, UK
- Avatar Name
- Oleg Oleg McMullery
This thread is for collecting and presenting information on Codex mission rewards and structure.
The Codex is much more generic than the old mission system, which makes it is easy to predict the structure for each mob. Each Codex entry corresponds to a particular mob, or in some cases a group of different mobs that belong together. For example the Thorifoid entry combines all Thorifoid and Thorio mobs, including bosses, and the Halloween Creatures entry combines all mobs encountered in Halloween Mayhem instances.
For each entry there are 25 ranks, plus a repeatable rank 26. Progress through each rank is determined by the PED spent while killing mobs, so to complete a rank you need to cycle a set amount killing the appropriate mobs. The amount varies depending on the minimum HP of each mob, and the value of the skill rewards varies correspondingly. When we know the reward for rank 1, we can calculate the cycle required, and the value of reward, for every rank.
The repeatable rank 26 works differently to ranks 1-25. The reward is exactly the same for each Codex entry, and for each repetition. On completion you have a choice of all skills from Skill sets 1-3 (see 2nd post). A cycle of 5k PEDs is required to complete the first repetition. The required cycle increases with each repetition, but the amount of skill rewarded does not. Therefore you can gain skill rewards indefinitely by completing multiple repetitions, but with "diminishing returns", i.e. the amount of reward per PED cycled will decrease.
The only exception to this generic structure is that on certain mobs there is an additional selection of skill rewards available (Skill set 4) on ranks 5, 15 and 25. Work is ongoing to identify which mobs have set 4 rewards.
You can contribute to this thread in the following ways:
- Please let us know if you discover any variation or exception to the above.
- As you progress through the ranks you can post details any skill rewards that have not yet been confirmed (see Oleg's spreadsheet in post 2).
- It is especially useful if you can confirm details of rank 5, 15 and 25 rewards so that we can identify those which do or do not have set 4 rewards.
Data and calculation tools are in post 2.
(EDIT: 19 July 2020 - When I originally posted this thread, my intention was to collect data to post in the Creatures subforum, to replace the existing data about the old iron challenges. As we discovered more about how the Codex worked, it became clear that the rewards were quite generic, and therefore it was better to keep all the data collected in a single thread, rather than posting generic and repeated information on numerous Creatures threads. Some of the discussion in this thread, especially in the early posts, reflects this original intention.)
The Codex is much more generic than the old mission system, which makes it is easy to predict the structure for each mob. Each Codex entry corresponds to a particular mob, or in some cases a group of different mobs that belong together. For example the Thorifoid entry combines all Thorifoid and Thorio mobs, including bosses, and the Halloween Creatures entry combines all mobs encountered in Halloween Mayhem instances.
For each entry there are 25 ranks, plus a repeatable rank 26. Progress through each rank is determined by the PED spent while killing mobs, so to complete a rank you need to cycle a set amount killing the appropriate mobs. The amount varies depending on the minimum HP of each mob, and the value of the skill rewards varies correspondingly. When we know the reward for rank 1, we can calculate the cycle required, and the value of reward, for every rank.
The repeatable rank 26 works differently to ranks 1-25. The reward is exactly the same for each Codex entry, and for each repetition. On completion you have a choice of all skills from Skill sets 1-3 (see 2nd post). A cycle of 5k PEDs is required to complete the first repetition. The required cycle increases with each repetition, but the amount of skill rewarded does not. Therefore you can gain skill rewards indefinitely by completing multiple repetitions, but with "diminishing returns", i.e. the amount of reward per PED cycled will decrease.
The only exception to this generic structure is that on certain mobs there is an additional selection of skill rewards available (Skill set 4) on ranks 5, 15 and 25. Work is ongoing to identify which mobs have set 4 rewards.
You can contribute to this thread in the following ways:
- Please let us know if you discover any variation or exception to the above.
- As you progress through the ranks you can post details any skill rewards that have not yet been confirmed (see Oleg's spreadsheet in post 2).
- It is especially useful if you can confirm details of rank 5, 15 and 25 rewards so that we can identify those which do or do not have set 4 rewards.
Data and calculation tools are in post 2.
(EDIT: 19 July 2020 - When I originally posted this thread, my intention was to collect data to post in the Creatures subforum, to replace the existing data about the old iron challenges. As we discovered more about how the Codex worked, it became clear that the rewards were quite generic, and therefore it was better to keep all the data collected in a single thread, rather than posting generic and repeated information on numerous Creatures threads. Some of the discussion in this thread, especially in the early posts, reflects this original intention.)
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