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So the hussk was not a shared loot.... 100s of ppl were shooting. and a team (max 12) from AOW had the chance to loot. Even the organizer did not get a chance to loot if I'm correct let alone 100s of others.
MA knew this debacle... and they knew that there would be a tremendious outpouring of anger and frustration. I guess it would have been almost at a similar scale regardless of loot (items or stackables)
MAs mistake was making it non-shared loot. On the part of the organizer, it was a mistake to call in all players to participate knowing it was not shared.
So, by making the Hussk a no-looter, IMHO, MA probably did the right thing (be it a glitch or deliberate)
Going forward:
MA should give back the needed items (for spawnning) to whoever spawned the hussk.
For the rest of the players... use their TT decay as part of their loot pool (filled in already).
In the future Hussk should be shared loot...
I agree with you ... plus,
I think it should never be an item only loot... There should be always some stackables so that everybody gets something based on the damage...............and TT return shouldn't go below 70 or 80% of decay.
EDIT: looks like the organizer didn't know that the hussk was not a shared loot mob... my bad
MA knew this debacle... and they knew that there would be a tremendious outpouring of anger and frustration. I guess it would have been almost at a similar scale regardless of loot (items or stackables)
MAs mistake was making it non-shared loot. On the part of the organizer, it was a mistake to call in all players to participate knowing it was not shared.
So, by making the Hussk a no-looter, IMHO, MA probably did the right thing (be it a glitch or deliberate)
Going forward:
MA should give back the needed items (for spawnning) to whoever spawned the hussk.
For the rest of the players... use their TT decay as part of their loot pool (filled in already).
In the future Hussk should be shared loot...
Sorry I should have been clearer in saying that it obviously should be shared loot, for the reasons you give.
But my point was that this doesn't go far enough - MA have to ensure that the majority of the loot is actually shareable. You are right that everyone has a chance of getting unshareable loot, but realistically this is only going to apply to say the top 10. How are you going to get 200 people together again if 190 know they still won't get any loot?
If MA fix this and the Hussk is respawned, but then loots only a few unshareable items, it is just as certain it will never be spawned again as it appears now.
Shared Loot is fine under some circumstances, but IMO, valuable unshareable items should rarely drop from them, and more commonly from normal loot mobs, where, if they need a team to kill, the loot can be shared manually afterwards between friends.
I agree with you ... plus,
I think it should never be an item only loot... There should be always some stackables so that everybody gets something based on the damage...............and TT return shouldn't go below 70 or 80% of decay.
EDIT: looks like the organizer didn't know that the hussk was not a shared loot mob... my bad
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