Colouring System Discussion

Dom_sufc

Marauder
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Mar 20, 2006
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John "Johnny Proud"
Well as some are aware, I made a thread recently where I will be keeping track of all known colourers.

However, even though Its only a list, discussion broke out (even with me posting too) so I thought Id make a new thread and post all the relevant replies, and so then a mod can clean up my list thread.

This Is the original thread... https://www.planetcalypsoforum.com/forums/showthread.php?p=736653&posted=1#post736653

I will link this thread there too.

She means so MA realises that the skill nerf effectivley stopped anyone ever reaching the decent colours again. What happens when Sarah leaves? Which she pretty much has done. She's never on :rolleyes:

And the 2nd best colourer (Etopia) has been badgered to the point of no more...

So where next? We can't have a planet full of shit colours. it'd be like WoodStock.

Dont comment on this post, this Is purely Informative. Remember what this thread Is about...

Yup she's serious. coloring is so tedious to skill and the skilling is so costly and nerfed most players will not bother to waste their time.

To skill you sepearate all your orange paint cans into 1's
You drag the item to the sprayer put the can in one place click color.
Then go to clothign section drag it back to sprayer bleach it then add color can spray again

rinse repeat it's damn tedious to skill coloring.
and all this time it's costing you decay and the low end colors basically no one wants sp trying to sell somethign you might get colored is so hit or miss with peoples desires yellow orange and light blue are generally not wanted.

You know something is wrong when this game has been around for years and there's only 1 person who can use all of the available paint colours.

yes, and i have wondered how in the hell they justify that some colors are more "difficult" to use than others, why?!?!? is the can shut sealed so tight that it needs 10 years exp. to open it?!?!:laugh: Sry for slight off-topicness, ill be off now.

So true. Plus youhave to love how MA are the ones who decided what colors people will like the most. I mean brown? More people like blue than brown IMHO.

The only thing brown looks decent on is Ambu skinned clothing as it adds a bit of richness to the colour. Quite agree with what you say though

Yup it just goes to show you that Ma really needs to rework the system.

Quite a few colorers agree that they shodul do a color blending system and they can still kepe the paint cans around for those with low blending skills.

IE mix refine to make other colors etc and stop limiting us to being able to use certain colors. Just limit us to our refining skills and if you want to use the other colors beyond your belnding abilities you use paint cans anyones you want. This will increase paint can prices considerably open up the colorer profession to make profits as it shoudl be able to cater to what the clientele REALLY wants and not base don what we can or can't do. Still want to see prices go up for colored items as well, not to mention they still have yet to denote if an item is or is not colored. Sure it says it canbe colroed but it shoudl say it is colored or something IMHO.

Not only this, but to make more people able to use colours, EVERYONE should be able to use all colours. Although with extremely low sucess obviously on higher paints. To make It realistic :) Also so we can see previews of what colours we want. At the moment I can only see what my Master Coat will look like In Orange, blue & yellow :rolleyes:

Anyway. Im going to make a thread an Include all the posts relevant. Aftrer all this is a Colourer List! :D


Afterwards I'll get a mod to clean up the posts, not yet though! :)

Thats the main posts made for discussion. So just carry It on here! =)
 
Heh sorry yeah chance to use colors would be nicer make color application randomized based on your skill don't lock us out of using certain paints.

Like black maybe 1% chance etc. Though I still don't belive in this for black. Lets face it mix all colors poof black it's not fricking hard. But you get the idea. }:>)

Their system should have started with red blue and yellow (not orange orange is a tough bugger to mix. red and yellow till you get it right.) anyway off topic i'll stop now. }:>)
 
Bring back all the bug so evryone can exploit the coloring system ?
 
something needs to be done.

suggestions: some are better than others
add teh value of the paint to the clothes TT value.

paint hof - all teh TT value of teh paints that have been used can be used to give out random hof to someone colouring.

lower the cost of bleaching.

make it so you can bleach and color without having to re drag the item into the colour window. that way its just add apint, colour, bleach , repeat. missing out the swithcing between paint and clothes sections of your inventory and re dragging the item to be coloured back into teh colourer

SIB colouring tools.
 
Etopias talking about how the bleacher had no decay.

And you could color a box which did not decay either when you colored it.

This is reportedly how the only person to ever reach black did so.

All of the above has bene fixed of course coloring a box decays it and the bleacher well has a serious decay to it.

Though you know with all the items coming out that can be colored I bet there's one that won't decay when colored it's a simple mistake for them to make agian and again and again.
 
Etopias talking about how the bleacher had no decay.

And you could color a box which did not decay either when you colored it.

This is reportedly how the only person to ever reach black did so.

All of the above has bene fixed of course coloring a box decays it and the bleacher well has a serious decay to it.

Though you know with all the items coming out that can be colored I bet there's one that won't decay when colored it's a simple mistake for them to make agian and again and again.

Very sad really. A monopoly on a service In a game which was earned by using and exploit :(

Not entirley his fault I suppose.
 
Very sad really. A monopoly on a service In a game which was earned by using and exploit :(

Not entirley his fault I suppose.

I'd just love to copy and paste the old post I made regarding this subject, but I'm currently unable to find the old thread, so I'll just write a new one.

There have been several phases in regards to the coloring system.

At first, you could buy both Storage Boxes and Orange paint in the Trade Terminal. Thus, you could basically buy a box and a couple of cans and color away, without bleaching. I don't even think we had the bleaching system back then actually.

Then, Mindark removed the orange paint cans from the Trade Terminal along with the storage boxes. These boxes have turned out to be rather expensive today, as well as the orange paint cans. A lot of people complained about the removal of these items, especially as we didn't see more storage boxes for several (two?) years.

The Bleaching system was implented, which allowed the players to bleach and recolor different items. This was of course very good for skilling. At first, the clothes had an incredibly high decay rate, they would decay 1 Ped, if not more per each bleaching attempt. The storage boxes however did not decay at all. Me, and Sarah, and probably a whole lot of other people as well created several support cases regarding these non-decaying storage boxes. We later received the answer that these items were in no way bugged, and that they worked the way that they were supposed to. So, we thought, good, that's probably due to the metal in the storage boxes, I guess that could increase its durability. Anyhow, it was Mindark's choice to make these boxes non-decaying, and later telling us, the community, that they were working as intended.

A lot of people skilled Coloring, I know another person reached around 5000 in Coloring or so before he gave up due to the high costs of it. It may be more expensive now, but it wasn't cheap back then either. Not long after that, the bleachers turned out to be bugged. They would decay until they reached a TT value of 0.00 Ped. (We did not have the 3% limit back then)
And they were also usable at 0.00 Ped TT, so you could basically use them without having any decay at all. I'm not sure how many that exploited this, but as far as I remember. This may not be correct, but it is my memory. The CBA 5 Mentor Edition had a decay rate of 0.56 Pec per click, and thus, it wouldn't exactly cost that much more, and it wouldn't easily break either.

I am positive that Mindark changed the decay-rate of clothes, boxes and the bleachers several times during these years. In the end, they increased the decay on the bleacher, lowered it on the clothes and increased it on the storage boxes.

The skilling system was nerfed before Sarah had unlocked Black, just so you all know. It's often a well known circulating rumour, but it's not true that Mindark changed the skillsystem after Sarah unlocked Black, they changed it before it happened. Well, anyhow. This is my memory and I'm sorry if the mentioned decay-rates are incorrect, this is however how I remember the story.
 
Quite interesting recoda.

Does make one go put it back as it was damn it monopolies are uncool.
 
Thanks for the Info Recoda! ;)

Would love to know who some of those other colourers are to add to my list ;)
 
Cleanup on Aisle 265...
 
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This seemed a good thread and I wouldn't want it to die completely.

I would like to see changes in the following way.

The three fields to have independant bleaching facilities. So if field two was exactly the colour you wanted you wouldn't have to bleach them all and try again you could just bleach field one or field three. So if you bought an item and you liked two of the colours you could keep them and only change the third. Obviously you would be charged for each bleach per field. Although it appears this would make it more expensive in fact you are making it cheaper as you are not having to bleach three fields over and over again and risk losing the two perfect colours you have to try and get three perfect.

A colour palette as others have described is a good idea (similar to how we choose our hair colour when creating our avatar's) but I don't really mind if we still have what we do now.

I would also like to see a message when you unlock a new colour!

Another thing I would like is a better colourator. Can we have some with the same life as the bleachers. i.e. TT colourator and Bleaching addition 1, colourator 2 and bleacher 2 etc....otherwise it seems pointless having a bleacher that lasts for ages when you permanently have to keep stopping to repair the TT colourator. Even if these are craftable items (non-L!), level 2 for 2, level 4 for a colourator 3, level 6 for a colourator 4 etc....

Just my thoughts for now :)
 
This i posted as Poll in the wish list...

screen-shot_EU.jpg


Top Left: The Drop-Box for your item, it also shows the coloring or beaching status as you set the colors or apply the color.

Below that: The three colorfields for colors. Here you can drop the colors you have (up to 200 cans of each color) or choose a color from the "ColorBox" which will give you an idea of the possible result.

The "ColorBox" will hold every in EU available color. If you choose one color from the ColorBox, you can´t process the coloring, but you get a preview.

The sliders are used to if you don´t want the color to be at 100%. You can set the sliders for each color in 20 steps (since 20 cans are max. at the moment)

"Needs: 20/200" means for this colorsetting (100%) you will need 20 cans of 200 cans you have put into the field.
"Needs: 5/---" means you have selected a color from the ColorBox and you would need 5 cans.

"Color" and "Bleach" is just what you think....

On the right side you can see a preview of the item you color on you Avatar (if cloths).

The green message-box gives you all the infos you need. If you color it will also tell you how good you have been. For example it will tell you that you got: Field 1: 20/20 (100% sucess); Field 2: 9/10 (90%); Field 3: 0/5 (0%)

You can color and bleach until all your cans are used up. So no more stupid non-stop drag&drop if skilling, but no "autoskilling" either since you need to "refill" after 200 cans are used up.

If you can´t color because you don´t have the skills, you can exatly write down which colors should be used and how many cans for each field.
 
bravo,bravo... a very perfect solution imo. and it mustnt be too hard to do for MA.
 
wow nvr knew this, if any colorers are still grinding away ill sell my cans fairly under % cheap rather then having the reselelrs jack prices.
 
I think it's pretty pants that it's now almost impossible for anyone to colour clothing using all available colours, bar 2 poeple.
1 of them is not on often (if at all apparently), and the other is understandably fed up with being asked all the time, and so does not offer it as a service any more.

Colouring should be more like manufacturing, where any one can try and make anything.

Seeing as no one can "glowball" when colouring, why make it almost impossible to get good at it?

It just sounds like MA changed the skill gaining system, and changed it for all skills, without realising/thinking that it had a knock on effect re colouring (the only non-looting/globalling profession I can think of).

EDITED ON.

Colouring clothing needs to become a profession akin to hairstyling (in addition as to how it now works).
Then you can decide on the result.
The result is guaranteed to be as you desire.
You sit in the "tie dye" chair.
You pay the colourer.
You pick the desired result.
Ding.
You get it.

Some method is used so that either the colourer or the customer can supply the paint.

The current system can remain unchanged, but with the addition of colourer chairs.
 
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want to start coloring but looks like its more expensive then anything in game..
Dorsai that sounds like a plan...

if you ould global then it would be in paint return as it is like in manufacturing.
 
want to start coloring but looks like its more expensive then anything in game..
Dorsai that sounds like a plan...

if you ould global then it would be in paint return as it is like in manufacturing.

Not only is it expensive its also incredablay borring
 
YES, skilling up in colors is boring. (one reason why i am willing to buy chips!)

yes, i would like to be able to bleach each field seperately.

yes, i would appreciate being able to see which field belong to which part of the item without having to load and unload if i happen to land the paint in the wrong field.

yes, i would appreciate knowing what the pattern looks like BEFORE i craft the item up (having an image of the finished item on the blueprint instead of a puter chip).

yes, i would appreciate having some of the higher and/or uncommon/exotic level blueprints more available. (been looking at these level 1,2,3 prints for so long, getting dizzy) not to knock those folks already established with their stocks, but, i would like some as well. (yea the goals of having better!!!)

yes, i would more than appreciate being able to collect some of the more uncommon skins and leathers.

starting to wonder if i missed anything.... oh, i CAN color light green now. :yay:
and looking forward to skilling enough to collect the rest of the pallet. :wtg:
 
so far got my self to coloring 364 and matching to 276, i thinks that right. done it un-chipped so far.

great ideas may be we should all pm EU about maybe they could add things in the new v9 update. :)

any info for best skilling option? tend to use 5 paints in a field on a basic pants or shirt using either yellow or orange. should i stick to that.
 
Very sad really. A monopoly on a service In a game which was earned by using and exploit :(

Not entirley his fault I suppose.


A monopoly yes, but is it of any use? there drop no more high end colors.
If there is no black available we don´t need a colorer that can do black.

I would like to chip a lot in this proffession, but that will not make black available so chipping to a certain level is as senseless than skilling!
 
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