But that's the thing, EU is "dynamic". Some bug exploits are bannable, but others MA allow with no punishment? Take your chances...
So at wchich point u pass that line ? Between being in banable or not banable group....is that amount of deposits ?
But that's the thing, EU is "dynamic". Some bug exploits are bannable, but others MA allow with no punishment? Take your chances...
- the extra stamina/agility gained this way should be revoked, or they should allow all players to get the same chance, not just those that were there at that time, knew how to exploit it, and decided to "keep skilling" it
- MA should inform us about their actions; if what happened was a bug or not, if it is changed, and if the gained stamina/agility/other award that is above the intended limit is kept or revoked.
So at wchich point u pass that line ? Between being in banable or not banable group....is that amount of deposits ?
if nothing happens to the "cheaters" and they are allowed to keep the stamina, then we all know what to do when another bug comes along!
Pioneer|SDS - I see you are reading this thread. We want answers. What the F is going on in MA/SDS?
From what I can see today, three Police Academy missions have been disabled.
If a particular support issue concerns us (as in "this is a bug in your missions" or "there is a hole in the terrain here", or things like that), then MindArk tells us about it. Otherwise, we don't hear about particular cases, and especially not those of the other planet partners.
So does it mean, if MA doesn't say there is a bug the Planet Partners could do with missions whatever they want?
In short, I think that even though someone elsewhere might not think it concerns you, it absolutely does, and you should press them for a proper response.
But this does concern you. Not directly, perhaps, but essentially, these missions are having a huge impact on your players, due to the extreme off-balancing nature of the mission rewards.
But this does concern you. Not directly, perhaps, but essentially, these missions are having a huge impact on your players, due to the extreme off-balancing nature of the mission rewards. Attributes are handed out like candy on RT, whereas on Calypso at least some effort had to be put into things.
That depends on how you define "concern us". Any issues with other planet partner's content has to be resolved by that planet partner or by MindArk, and we can't speak for any other planet partner. In that sense, those issues doesn't concern us.
That depends on how you define "concern us". Any issues with other planet partner's content has to be resolved by that planet partner or by MindArk, and we can't speak for any other planet partner. In that sense, those issues doesn't concern us.
On Calypso, getting Stamina typically required a completed Iron Mission. On RT, it's obtained through a noobie mission.
On Calypso, getting Stamina typically required a completed Iron Mission. On RT, it's obtained through a noobie mission.
On Calypso, there is also a newbie mission that gives +1 Stamina. The hardest part iirc was killing 5 exarosaurus. Its one of teh swamp camp missions.
Yes... +1.
Not repeatable for +3...
Not repeatable for +10...
Not repeatable for +20...
Not repeatable for +30...
Not repeatable for +50...
However in the terms of level playing fields does this issue concern FPC that it has occured ?
In other words, "see no evil, and whatever evil we hear, it'll blow over"?
Nobody expects you to speak on other planet partners behalves. Heck, this was a cockup caused by someone else, and that person ought to take responsibility for it (I'm not having my hopes up on that ever happening, though, so no worries).
But seeing the current outcry on your forum, I would advise you to actually be very concerned. It might not concern you directly, but indirectly, it has a major impact on YOUR playerbase, the same playerbase that is currently attempted to be canibalized by the other planet partners. I'm quite sure that if this will just be a matter of SDS sticking their heads in the sand, it will have dire consequences (that is by no means a threat, mind you).
What happened is that with a single VU release, high-priced investments were dropped like candy, causing prices to sink. At the same time, there's a massive stink with some company that teamed up with NEVERDIE Studios, wghose spokesperson just so happens to be one of the people who looted oodles of those scanners. I'm not saying there is preknowledge at work there, but it certainly does smell like it. And then bugged missions allow for some people to boost their attributes, causing skills and attributes to lower in value.
Frank, when vehicles were relased, said something along the lines of : "It might not be perfect, but it's vehicles. It would really mean a lot to us if you stood behind us". It's time for SDS to stand behind their customers in this.
I was concerned enough to sit on my days off watching this thread and bug other people on their days off about the matter.
I was concerned enough to sit on my days off watching this thread and bug other people on their days off about the matter.