Land Grab won by exploit?

Something is wrong when it is impossible to take the claim away from a soc just because they were able to grab it first. I don't think eliminating vehicles from the area will happen since they seem to be pretty much meant for this kind of activity.

vehicle repairs should be disabled during LA grab's , like the option in the event rules !
problem solved.

I like this suggestions of not being able to repair the vehicles in the area. This would force the vehicles to be recalled back to storage after a bit of time. I guess a soc could still jump from car to car if they had many and still use them as cover until they get recalled but you could only do this for a limited amount of time.
 
if ma didnt think out how vehicles would work in a land battle, then why would they have introduced them as such.

people don't always see the flaws in something they've designed, it takes a specially twisted mind to do it ;)

Players often see the flaws in a system before MA, it's probably why they never announce all the details of one before it's launched. We'd pull it to bits and analyse it for weaknesses to use to our advantage and when you've got several systems operating at once, it's becomes even easier to do.
 
it's a a feature when it fits your interess, when not is a exploid! hypocrisie is what this forum is full
 
This certainly isn't any exploit. Vehicles got major role in pvp fighting. It is for sure unbalanced system and something should be done with vehicles (there is many good possible solutions) .

But IMO the whole LG system is 1 big BS. I mean before societies had at least some time to get back what they have invested. I've never took part in it but most high skilled players claim the profit wasn't big if any. Now they got not even a week. The fertilizer will cost more than they can get from taxes (wonder if any soc actually put any).

Well I got in my memory MAs sentence "We are always looking into investing opportunities for all groups of people with different wallets". (I haven't seen any for a long time honestly for most of us)

My comment? This is the investing opportunity for the only 1 group which is MA. I feel sick and sorry for those guys who skilled years and buy high gear. I am asking why, to take part in LG hold and LA for a few days and get back 10% of costs :) Oh give me a break. Thats being said I'm sure the whole system will be changed and upgraded I'm crossing fingers it will change into more friendly solutions for everyone not only good for a designer (but I'm not holding my breath for it - history shows such things happens really rarely).
 
But IMO the whole LG system is 1 big BS. I mean before societies had at least some time to get back what they have invested. I've never took part in it but most high skilled players claim the profit wasn't big if any. Now they got not even a week. The fertilizer will cost more than they can get from taxes (wonder if any soc actually put any).

There is no fertilizer need for these LAs any more, that was stated in the VU notes at least...
 
I find it deeply satisfactory, when a team, which was not "supposed" to win, wins.

As well as the whining of those, who's balls got "unsupposedly" jammed by the door, while they were lazily pacing down towards "their" saucer of milk waiting for them.

To me, having 3-5 socs who just share all "their" LAs between them, is a much bigger "unbalance" than vehicle design.
 
I think the question is will any of the LA which have been won be lost when they are up for grabs again? Will they ever be lost? If the vehicle defense is too difficult to get around and no one can unseat the current LA holders after a few tries,will anyone bother to try anymore?

It seems MA will have to do something to keep the battles going. If not, they just wasted their time coming up with the weekly LG and could have just made it a one time thing.
 
They should prevent vehicles being spawned within like a 50m radius of the claim, would actually allow people to try take a claim :wise:
 
I knew from the start that vehicles were a bad idea. They should never have been implemented.

A few people misuse of vehicles and your proposal is to leave us all without them? The vast majority of players use them according to the EULA, why punish us equally to those who make a exploit using them? Please be creative with your proposals.
 
So today CCCP SoC won a land area in the land grab. They spawned their PitBulls around the claim marker and stood in the middle of their Pitbulls using the pitbulls as shields (any fire would hit the PitBull and not the CCCP Soc members standing in the centre of them.) They'd just have their vehicle repair tools equipped and click the pitbulls as they got blown up so as to keep rocket shrapnel spread out amongst the pile of vehicles.

Seeing's Mary Jane was just banned for using a vehicle exploit to gain an unfair advantage while hunting, I wonder what should be done about an entire SOC using a vehicle exploit to gain an unfair advantage while competing in LG?

Any thoughts?

At one point there were 11 CCCP members "protecting the claim" as per the message below the timer. There were apprx. 40 avatars attacking those 11, many of them high skilled with high end gear. It just seemed impossible to take out all of CCCP. And though they are a very skilled SOC, I kinda have a real tough time believing they'd be able to fight off the constant barrage of high dmg fire without standing in the centre of the Pitbulls clicking thier Vehicle RK's.

Menace

I m not a CCCP ( but the socialist in me love the word a lot) but i think that there is no responsability of this guy...... and also no responsability of MaryJane for his recent lock.
The damn MA FPC designed those vehicles, it s possible that testenig them they din t realize that can be used in this kind of way???? damn, i remeberer years ago when people used items to protect themself huntint spider in a similar way, that imo is a .....creative and dinamic way to hunt (not wallet based).

Like usual the only to blame are the players. Loot, lag, event, content, withoutrow, communication, etcetc is always players responsability.................
 
In my mind it's not a exploit, just useing their resources in a good way. A strong defence needs a even stronger attacker.

Totally agree! CCCP used a brilliant strategy that surprised everyone! In fact, if they could put tanks to defend the position would have been perfect. On the other hand in the arsenals of Calypso is the solution to the defense raised by CCCP: Armed Helicopters and VTOLs. I believe that as the problem of defense used by CCCP have a simple solution (without considering costs) the use of Pitbull was not an exploit.
 
Starting to wonder if we are even allowed to drive our cars/vtols without "exploiting". Gez, why did they implement them if we cant use them as they are!? :confused:
 
Hehe when I saw in global chat CCCP won LAxx, I thought "WTF? Who are those guys? " (sry for not knowing them :ahh: )

Now I understand how they did it, congratz for the idea!! :yay::wtg:

Sry for the others who didn't even think about using vehicles :laugh:
/* preparing to be flamed*/
 
why exploit.
this is briliant idea.
if police force uses their cars to fight terorist IRL you gona call them cheaters.
this may be suck for the attackers, but hiding behind your vehicle is not exploit for me. Just tactic. gj bratushki



So today CCCP SoC won a land area in the land grab. They spawned their PitBulls around the claim marker and stood in the middle of their Pitbulls using the pitbulls as shields (any fire would hit the PitBull and not the CCCP Soc members standing in the centre of them.) They'd just have their vehicle repair tools equipped and click the pitbulls as they got blown up so as to keep rocket shrapnel spread out amongst the pile of vehicles.

Seeing's Mary Jane was just banned for using a vehicle exploit to gain an unfair advantage while hunting, I wonder what should be done about an entire SOC using a vehicle exploit to gain an unfair advantage while competing in LG?

Any thoughts?

At one point there were 11 CCCP members "protecting the claim" as per the message below the timer. There were apprx. 40 avatars attacking those 11, many of them high skilled with high end gear. It just seemed impossible to take out all of CCCP. And though they are a very skilled SOC, I kinda have a real tough time believing they'd be able to fight off the constant barrage of high dmg fire without standing in the centre of the Pitbulls clicking thier Vehicle RK's.

Menace
 
the use of vehicles to protect the claim rod is not surprising. what is a little surprising was that it seems no one (or group) could get close enough to target one of these guys hiding in the pitbull to take them out with a none explosive weapon. I wonder if running a train of large atrox or spiders or something would be an effective attack.

however, that wasn't what I was going to mention.

one of the reason we see these sorts of simplistic tactic and massive amounts of green dots and lots of explosions and lots of lag is because of the nature of these 'protect the flag' events. of necessity, everyone crowds around the single nexus.

if there was to be a proper battle at least the 'victory locations' (claim points) could be spread out some. perhaps, 3 or so to a land area. gain so many point for each minute you hold one, with a certain minimum number of points required to win within the event time in addition to having more than anyone else.
 
Some

PS: Returning vehicles to the storage is a _really_ bad idea, imho. What if it gets destroyed by a mob on your way to some place, you'd get stuck, what will repair tools be good for!!! How do you guys come up with these things?? :eyecrazy:. :p

Wel no opinion on the accual LG or possible exploits, just had to correct you here. If the vehicle would spawn to storage you only have to pres t to get it and wont be stuck. Doesent count for LA revives but peeps hunting amerthea dont get stuck there or shouldend be there anyway seeing we all know amerthea is for the somewhat better skilled and not suited for people who get stuck becausse there vehicle is spawned to storage.
 
Exploit?
No, not really.

Good for gameplay?
Well, in the long run, probably not.

How to fix?
Well, one idea is that you make a change to broken vehicles:
- Broken vehicles are completely hollow - they don't work as targets for shots. You can shoot through broken vehicles as you can shoot through hollow trees.
- You can't spawn a vehicle from inventory on top of a broken vehicle (on same location).
- When a vehicle breaks (completely - that is SI is down to 0), it's set to "unrepairable".
- A broken vehicle is set to repairable when it is dropped/spawned from inventory.

With "broken vehicle" I mean a vehicle that is completely broken and can't be used.

If you make this change, at least someone who wants to make a wall of vehicles and maintain it has to pick broken vehicles up and then respawn them, and this is probably tricky with people running around and lots of other vehicles around. Also while the vehicle owner is placing out his vehicle he can't shoot at same time.

The fact that you have to pick up (or recall vehicles to storage) doesn't affect normal use of vehicles much (except if you found a clever way of afk skilling vehicle repair by landing it into a tree). And the above doesn't apply for vehciles that are just partially damaged - if your vehicle has gotten a hit and is down to say 50% SI you can repair it up to full without having to pick it up.

And for convenience, maybe the above can be set to only be enforced within a pvp enabled area.

As for "T" and send to storage: Keep in mind there are quite a few places without storage, like "Sten outpost" and Orthos...
 
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So today CCCP SoC won a land area in the land grab. They spawned their PitBulls around the claim marker and stood in the middle of their Pitbulls using the pitbulls as shields, bla, bla, bla......

Menace

Oh stop whining when someone is more clever than others and uses the system.

I find this one very classic, This tactic was already used by cowboy's against Indians :D

One of the oldest defenses in history.

I find it brilliant clever found. :laugh:

My dos peccos.

Regards,
Ion
 
Here's my suggestion for a way to make an interesting change, rather than nerfing the vehicles.
HEAT and HEAP.
 
No exploit here but a real adjustment is need i think, else i don't see the point of the 1 hour for win the claim just tell the soc who click first on it win it. CCCP prove it, with 7/8 members and 7/8 pitbull it's impossible to kill all member near the claim. Rocket are useless, and u can't hit player (no target) who run inside vehicle (even broken one). I don't participate but i visit the last 4 land and CCCP are not the only one to use this tactic every other soc did the same. So the fist soc who got the claim win it if this method is use now it's funny because i don't see the point of that no fun and/or no profit (7 day tax don't cover all the decay pay in the end)
 
So today CCCP SoC won a land area in the land grab. They spawned their PitBulls around the claim marker and stood in the middle of their Pitbulls using the pitbulls as shields (any fire would hit the PitBull and not the CCCP Soc members standing in the centre of them.) They'd just have their vehicle repair tools equipped and click the pitbulls as they got blown up so as to keep rocket shrapnel spread out amongst the pile of vehicles.

Seeing's Mary Jane was just banned for using a vehicle exploit to gain an unfair advantage while hunting, I wonder what should be done about an entire SOC using a vehicle exploit to gain an unfair advantage while competing in LG?

Any thoughts?

At one point there were 11 CCCP members "protecting the claim" as per the message below the timer. There were apprx. 40 avatars attacking those 11, many of them high skilled with high end gear. It just seemed impossible to take out all of CCCP. And though they are a very skilled SOC, I kinda have a real tough time believing they'd be able to fight off the constant barrage of high dmg fire without standing in the centre of the Pitbulls clicking thier Vehicle RK's.

Menace

And we still believe that every avatar is -depositing- the peds they use?
 
Did pets take damage if attacked? :scratch2:

Nope.

Armies have always used vehicles to fight wars. Exploit : No way! Strategy : Yup!

Congrats CCCP! It is refreshing to see a society not so 'well known' win :D
 
Agreed

I don't see this as an exploit, maybe a bit advantageous, but I think the principle behind it is sound. Maybe some tweaks are needed.
 
I think rewarding players who report bugs and posible exploits aswell as players who is exploiting a system is the way to go for MA. If they give some insentive they will be amased at the amount of bugs posible exploits and exploiters reported. But then again I guess they dont realy care enought to be flooded with reports sins they have to fix it then.
 
I see... drum roll please.. we area all still just beta testers!

That's why it's better for us (the players) to test things, instead of having a whole MA department dedicated to testing, we're much more efficient and creative in finding ways to succeed. :)

Penalizing or banning would just discourage people and would not benefit the system as a whole in the long run.
 
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