mastermesh
Mutated
- Joined
- Apr 21, 2007
- Posts
- 16,461
- Location
- Auction room somewhere...
- Society
- Freelancer
- Avatar Name
- Maria Mesh
Some interesting ideas here for 'recognising' depositers and for ensuring what is deposited goes to MA and not to a player so adding to the liquidity of MA and, hopefully, assisting with the long term future and development of Entropia.
For example, in addition to the recognition discuused above, I would have thought it would be possible to have a 'depositers TT' terminal where you could buy differing 'levels' of non-tradeable items (or perhaps only tradeable back into the ''depositers TT, or, just maybe, make them non-returnable) that are not available anywhere else in game - maybe even items that could be 'enhanced' by further deposits, thus keeping the funds ''out of the game' as such.
So, deposiiters are recognised, MA gets funds directly, and the spongers, sorry, my bad, non-depositers, get to keep playing for free.
I don't want to see non-tradeable items in game, even if it would get me a free 50dps "depositor recognition" gun.
Didn't they already do this with the mission tokens? You have to have the peds to complete the mission and get the tokens... or at least have the peds to buy them off of auction... Perhaps all they need to do is put better/more stuff available that the mission tokens can be traded in for?
... uh... stuff that is non-competitive vs crafting. Crafting already has gone to crap because of all of the competitive stuff to it that has been put in the general hunting loot pool, etc. ... hmm... maybe need to add better/more different reasons to craft along with the addition to balance it out. You can get the items from the trading in tokens, but to get some amps/plates/etc. on it to make it more eco you have to buy em from a crafter or whatever?
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