this is a good summary of why WoF stood out from all the other events for me, not anymore tho.
totally completly fucking agree!!!! by all means ramp up the mob sizes so you need 250hp and shadow in a few rounds time but let the 'averege joe' have some fun and not feel like they are starting out 'fucked'
I hear what you're saying. I do try to consider all opinions on matters relating to the
WoF, but I must bow to the wishes of the majority; and the majority of suggestions asked for bigger and badder mobs, right from year one.
The Mobs are stronger than before; the Bonuses are higher to compensate for this. This year features more Variety points AND the Sweep Bonus to allow "lesser eqipped" teams a chance at a high score without camping the 10-Pointers.
I know for a fact I have less skills and worse gear than most taking part; I base the Moblists on many things, but always include something that I could kill. Now while a Scaboreas Stalker will kill me dead, I've taken down a good few Dominants and the odd Alpha; the spawn will not be 100% Stalkers, so the 8 points for these at all maturities sounds right. There is also possibly the best ever example of where Support will come in handy with these; Support can clear the Tezlapods from the Main Team's Scabs and score points while doing it. Hispidus spawn in several locations in a range of maturities, as do Ambu, giving choices to the teams.
Malcruentors are too cool to leave out of the
WoF and the current spawn means they are hard to find. No-one's ever seen a herd of these things. With denser spawns there should be no shortage of them. They are tough, but many Mobs are tougher, faster and hit harder. I went team hunting recently and the same team that was killing Malc Olds with ease got ripped to pieces by an Osseoculum Mature. The ease with which a lone hunter can solo a younger Malcruentor using long-range and running meant higher Maturity was needed to qualify it as a 10-point mob.
I know not every team member can kill a Malc Stalker solo. It's down to those who can't to find other ways of getting points.
I hesitate to say that the rest of the
WoF also features quite hard Mobs, introduced as a treat for those taking part as much as anything else. We've all put in a lot of hours in EU and this Tournament, and part of the reward is to see new and interesting things in the game that are a direct result of our efforts.
There will always be points on the Moblist for those who can't solo the Uber Uber mobs.
Also, not all changes involve super-mobs.... some will be high-maturity but low threat; I can't wait for the response on those
Hurrikane