Quick list of wishes (I liked the swamp version we had just after VU10):
1) Lake.
2) Waaaaaaaaaay less trees.
3) Open fields with some hills.
4) Single road between camp and PA.
5) Combibo spawn next to the camp.
6) Lake next to the camp.
7) Non-mixed newbie mob spawns around the lake.
8) Puny mobs to the other side of the camp compared to the lake.
9) Many more newbie missions there. Possibly one that gives an Opalo with no TT value at the end or something like that, something the newbies can use?
10) Further away from PA than the current one (like the post-VU10 one).
11) Turret-protected open area with no mobs close to service center where people can stand around for trading, chatting, etc.
Actually, I would like to see the newbie experience go something like this (split into parts):
Stage One (Basic Hunting/Mining/Crafting, Sweating) - Calypso Gateway:
1) You arrive at Calypso Gateway and get basic controls explained to you.
2) Some NPC just outside arrival place asks you to retrieve a box from a crashed ship (the ship you arrived at, shot down by robots) at the other side of the island. He tells you to visit the armory first.
3) You visit the armory and get a gun and some ammo.
4) As you exit the base, some Genesis Star NPC asks if you can scan the ground for him (hands you a rookie finder, extractor and some probes). You get to keep whatever you loot (Lyst+Oil).
5) You trek across the island, shooting some mobs that attack you along the way, then retrieve the box from the wrecked spaceship.
6) You return the box to the NPC and get a VSE Mk 1 in return. He explains how it works and lets you enter the Research Biodome they have in the camp to try it out.
7) You speak to the Genesis Star NPC and get a Basic Filters blueprint as a bonus for the "Very good scans" and a short crafting tutorial. He tells you to bring the Basic Filters you made to his collegue at Swamp Camp.
8) You board a shuttle (teleporter formed as a shuttle).
Stage Two (Vehicle, Trading, Social, Health) - Arrival at Eudoria:
1) The shuttle "arrives" at a shuttle bay W of Port Atlantis.
2) An NPC "Mechanic" tells you about vehicles (Vehicle Tutorial) and gives you a tip about people who can help you in Port Atlantis.
3) You get a mission (from the Mechanic) showing the location of 3 NPCs.
4) First NPC tells you about trading, auction and markup.
5) Second NPC tells you about social stuff, like events and societies.
6) Third NPC tells you about revive terminals and healing and such.
7) You get a popup reminding you about the Genesis Star NPC telling you to meet his collegue in Swamp Camp and a mission marker added to Swamp Camp, so you set out to go there.
Stage Three (Advanced Hunting/Mining/Crafting) - Swamp Camp:
1) You arrive at Swamp Camp and speak to the Genesis Star representative.
2) Genesis Star NPC explains how different areas have different resources and gives you a mining mission to find two different ore and two different enmatter.
3) The Genesis Star NPC gives you a one click (never fail) blueprint for a Sollomate Opalo in exchange for some sweat. The blueprint requires 1 basic filter, 100 sweat and about 2PED low-TT ore or enmatter that is in the area (possible to find in the advanced mining mission). This teaches how components are sometimes used in crafting an end product (crafting chains) and gives the newbie a starter weapon.
4) You are given a Hunting Puny missions and an exploration mission that takes you to Nus Lull.
5) If you choose to hunt punies first, you get some reward for that (like the colonist cap we get now from some mission).
6) If you choose to go to Nus Lull, you move to Stage Four.
Stage Four (Exploration, Teleporting) - Nus Lull, Orthos, Outpost:
1) When arriving at Nus Lull, you find a couple of farmer NPCs (it is a scientific farm after all).
2) They tell you about Orthos West Mound and how you can use the teleporter there to teleport to any TP you have visited (and how you can TP there from any other teleporter once you have visited it). They also tell you about an animal herd to the south and how there "Was some lady looking for hunters" at an outpost there.
3) You get one mission for going to Orthos and one mission for going to the outpost.
4) If you choose the outpost, you go there and find the Iron Mission broker for the Shinkiba iron mission, an outpost and a good spawn of small Shinkiba (or Daikiba, or whatever).
5) If you choose to go to Orthos, you get the Orthos teleporter (and possibly +1 Stamina or something as a "Exploration Reward").
Stage Five (Moving on...) - Orthos:
1) When at Orthos, there is a mission broker there giving you a challenge to find and visit Fort Fury and some other teleporters. You accept and start your own adventure on Planet Calypso...
Map for this idea: