TimUnleashed
Prowler
- Joined
- May 21, 2007
- Posts
- 1,210
- Location
- Australia
- Society
- Southern Fortress Engineering (SFE)
- Avatar Name
- Tim TimUnleashed Kerin
I think its important for the success of the game or I wouldn't bother expressing my opinion and I'm not going to stop looking at it from a players perspective because its the players that pay the bills, not the other way around.
I don't care how much planet x y and z spend to bring their content, if the players don't like the content, or like how it works, or how they are forced to access it, they aren't going to participate and it will fail no matter how many restrictions and controls they put in place.
Keep charging customers new/more fees (transport, auction) every time they turn around and making their buying experience a hassle (storage) and see what happens
Mac while I'm glad there are people looking at it from the players perspective, and that HAS to continue happening, it's not the only necessary perspective.
Yes, we players pay the bills, but that doesn't just mean we should have whatever we want. If all the players wanted free FAPs that doesn't mean it would happen.
The perspective of the people who are in control of expanding this universe, and making sure it succeeds, is also important. When I try to think of it from their perspective, it makes total sense why the whole thing's being set up to strongly motivate all the planets to be fantastic.
I've had a bit more of a think about what you said earlier (when you "fixed" my post for me). While I understand your point, and where you're coming from as a player, it still seems to me that:
- if there was no effort/cost required to change planets, then yes people would move around more freely and change planets for the weekend for a double skill event and that kind of thing - but that's all it would take. Whoever's got the best event wins.
- if there was more effort/cost required to change planets, then every planet would have great events all the time - double skilling occasionally would be one of them I'm sure, but all the planets would be working hard to always have something going on to make you want to stay
So I'm still convinced that it's worth making sure that shifting planets is a significant event.
Back on topic then: I'm a fan of having to pack your bags and move. Making it easy is a short-term fix that would feel good for most of the players, but that would be symbolic of a less-than-pure passion on the part of MA to make the whole universe the best it can be.