- Joined
- May 10, 2011
- Posts
- 2,048
- Location
- Australia
- Avatar Name
- Shadowsniper Viper Viperstrike
I would like to see DNA become limited and craftable. Hunters (and miners) would gather the raw materials for the crafters to make dna(L).
Each successful click would create a piece of dna which could give a land area the mob for a single day, and you could put a stack of dna(L) into the fert terminal to have the mob for a month or more. There could also be L prints that create single maturities eg, atrox provider(L) so you can have specific mob and maturity, or special maturity or mobs (eg. atrox marauder or longtooth).
The old dna's should remain as unlimited dna, but I think MA should allow owners to remove and replace them whenever they want so they can take advantage of L dna too.
There's more than enough mobs to create a book of dna blueprints, and it would give hunter/miners an additional source of markup as well as allow crafters to make a few ped and land owners to take more control of their land.
MA would need to alter things so it doesn't cost a fortune to insert a dna for 1 day to have an event, but i think it's probably a fairly easy bit of coding and development work to create a really interesting addition to the universe.
Freakin awesome idea Slitherz0rz,
Huge + Rep to you.