Manix6
Alpha
- Joined
- Mar 4, 2007
- Posts
- 692
- Location
- UK
- Society
- Pyrates of Calypso
- Avatar Name
- Old
I am part way through an experiment to test some things out, i started by doing around 10k unamped drops in a few select areas targetting certain ores at frequent times during the day to work out respawns and ore ratio %ages.
Things went okay, one small hof and a couple of glowies but apart from that my finds kept to an average of 28% find rate and 90% tt return, which is what i was expecting,
Now using this method i was profitng around 30-40 ped per 200 ped run (on markup), and had an average markup of around 122% for my ores, taking just over an hour per run this gave me a profit of lets say 30 ped an hour,
Now i am working through the next part of my experiement, doing a similar number of drops using a 103 in the same areas at the same times.
Tripiling the drop cost (and adding 9 ped markup per 56 bombs) gives an overall markup per amp of 105.2%, reducing my effiency my 5.2%, but tripiling my drop value would give me a profit of 85 ped / hour provided both these systems share the same patterns.
However, i am only a short way through my 103 runs, (like 700-800 drops) however i have noticed a drastic cut to my claim rate (down to 21% from 28% (25% reduction)) and a drastic reduction to my tt return (60% opposed to 90%, (a 33% reduction)).
Nothing has changed on my account in terms of method, area or time, therefore i can only suggest that im going through a horrible streak (usually that number of drops is good enough to average out these blips in most cases ive come across), havent had a single claim over XI in that time, or that the system is actually more devious then it appears to be,
I see no possible reason for returns such as these, i know how to mine, i have been playing this game for approx 5 years now, yet im getting shafted harder then ever, anyone else find anything like this in terms of you have a perfect stratergy which has been working indefinatley, yet as soon as you put any form of amp on you just get screwed over?
Things went okay, one small hof and a couple of glowies but apart from that my finds kept to an average of 28% find rate and 90% tt return, which is what i was expecting,
Now using this method i was profitng around 30-40 ped per 200 ped run (on markup), and had an average markup of around 122% for my ores, taking just over an hour per run this gave me a profit of lets say 30 ped an hour,
Now i am working through the next part of my experiement, doing a similar number of drops using a 103 in the same areas at the same times.
Tripiling the drop cost (and adding 9 ped markup per 56 bombs) gives an overall markup per amp of 105.2%, reducing my effiency my 5.2%, but tripiling my drop value would give me a profit of 85 ped / hour provided both these systems share the same patterns.
However, i am only a short way through my 103 runs, (like 700-800 drops) however i have noticed a drastic cut to my claim rate (down to 21% from 28% (25% reduction)) and a drastic reduction to my tt return (60% opposed to 90%, (a 33% reduction)).
Nothing has changed on my account in terms of method, area or time, therefore i can only suggest that im going through a horrible streak (usually that number of drops is good enough to average out these blips in most cases ive come across), havent had a single claim over XI in that time, or that the system is actually more devious then it appears to be,
I see no possible reason for returns such as these, i know how to mine, i have been playing this game for approx 5 years now, yet im getting shafted harder then ever, anyone else find anything like this in terms of you have a perfect stratergy which has been working indefinatley, yet as soon as you put any form of amp on you just get screwed over?