Something is obviously very wrong with MA's financials, because I cannot believe they would continue with this payout policy otherwise. They are driving people out of the game, and destroying any chance of keeping the new wave of players.
I'd like a return to basics. Strip the company bare, concentrate on the essential, ie, a decent return rate, add the rest back when you are capable of supporting it alongside the return rate.
I'm kinda curious about something. Would people still play this game as actively or at all if the RCE were removed.
Let me Explain:
We keep everything in the game as is (well mostly), we just remove the need to deposit and replace it with a normal MMO model, we introduce a $25 monthly fee. To get peds, you would get a weekly in game allowance, which you then go out and spend same as your current deposits.
We can have it all scalable and say that as you pass certain milestones in skilling you get more weekly ped to spend etc. with globals, hofs and ath's topping up your in game ped to much higher levels if you get them.
I was reading a thread with poll
i was surprised to see that most players didn't want a monthly fee based EU. Most players like the feel of a Real Cash Economy that drives all the emotional ups and downs in this game.
To be honest, i didn't vote....coz while i was reading the first post, suddenly i thought about a hybrid system.
But before i go into detail I must admit i don't have much experiences with other MMORPG......so not much of an expert to have a post like this... but with that in mind consider this model:
A Hybrid EU Model (Monthly pay + Real Cash Economy)
Say a mandatory minimum monthly pay (US$ 5 - 25 ) with certain ammount of monthly ped allowances. .....and if a player ped card value is > 2000 peds it'll be automatically deducted from his account for the fee. if < 2000 peds he has to pay monthly fee.
If one wants to play more than the allowance (after spending it) he/she may deposit more money based on needs.....but that extra deposit won't be counted towards next month payment unless the value goes above 2000 peds
If a player become inactive he/she has to notify MA, and the player don't have to deposit and nothing will be deducted from his account if doesn't play for a full callander month.
A player can withdrow above certain ammount of his balance (say 2000 peds) if he/she wishes.
(the monthy fee and 2000 peds both are arbitrary, and might be different)
Other aspects of the game remains unchanged,
Adventages:
1. this model will give MA a certainty of some revinues.
2. for many players it might prevent compulsive excessive depo and if they hunt less in certain months can do more in subsequent months.
3.the players will continue to feel it as RCE.
Just a thought.
Now you guys can elavorate the pros and cons of it
MA, if you are reading this, stop drying up our loot and put ads on your website, on your forum, in the in game ad system, on signs around the various in game cities that you could put in there, etc... Does FPC itself even had a PR department that handles ads or does it rely on MA? If it relies on MA, maybe that can be fixed eventually (soon)...
This is exactly what i'm thinking too....
But looks like most players do not want
a monthly fee based sytem as shown in this thread:
Also they don't want a Hybrid system as shown in this thread:
And most players (based on their response to those threads) are happy with the current models
But this thread obviously suggest otherwise.
If MA is in the red, financially (which i think they are!)
And if they need more efficient people to
1. make EU with less bug and
2.to give better content for better game experiences ( to keep existing player happy and bring in more players ingame)
It would need money......
Now the questions are
1. how are they gonna get the money ?
2. who are going to pay for it?
3. and if MA is financially in the red where is our money going?
a. is it the non-depositor,
b. a few MA favorite (if any) or
c. the traders/land owner
If you are treating EU as a game, and you are feeling robbed, you only have yourself to blame for continuing.
To all the people who feel like this isn't the first time they are being "robbed", find a mirror and you will see the culprit.
Someday there will only be traders and investors left. It will be like a game of hot-potato with the big ticket items.
Putting an ad in EU is like putting an ad in a small town newspaper. A few thousand people a month will see it at most. That's why there are no ads on the ad screens anymore. Those companies that were doing it only let themselves get robbed once.
.
Someday there will only be traders and investors left. It will be like a game of hot-potato with the big ticket items.
As Xen mentioned, it's better to count the number of mobs killed rather than count the number of PED spent.
So, the "you don't hunt long enough", "you hunt above your level" and "you are not using eco gear" still applies.
Some
..
So my total of each run is: (ammo_left+loot*MU)-(ammo_bought+decay)=total
..
My average return is 78.8%
MA is stuck in bind.
The problem lies in that MA has spent all their cash on stupid things. Instead of returning it in loot, they bought a cumbersome high end fps graphic engine, threw tones away trying to start a bank and go public, expanded their workforce well beyond what they game should need, sold off countless income streams for short term cash, bought a god damn castle IRL, continue to fail at public relations, fail to return the game to its original state before the graphic update, continue to plauge the game with horrible bugs that cost the player base countless peds each update, etc etc etc.
If actions in game would be cheaper, I would spend more time and I know, I would spend more PEDs... I could do more, so I have more fun, so I am happy to pay for my fun. I would travel to RT, ND and CP for each event, if a trip would cost 5 PEDs... but as it's so much, I stay where I am.
If I knew, I would pay 1 US$/hour when hunting, I would spend my entire game time hunting... but I know, it might cost me 10 or even 20 US$ per hour... and there's not enough for for that, sorry.