Bones
Elite
- Joined
- Sep 17, 2006
- Posts
- 3,598
- Location
- In the Refrigerator, Behind the Mayonnaise, Next t
- Society
- Skillin Villains
- Avatar Name
- Bare BareBones Bones
I have given the current situation some thought of all the new players entering the game.
Why couldn't the TT weapons and basic tools be set to .01 tt , to allow new players to purchase them easilly?
Wouldn't the ability to buy weapons and charge them up to what they can afford on their meager sweating salaries , give them a chance to try the hunting or mining professions earlier than they are now.
My observation over the years has been that new players arrive to find a system that is too far out of range to even start with the smallest of weapons.
Take the Opalo which is 3.8 ped to purchase.
An Opalo that costs 3.8 ped and then ammo for a small hunt would run 5 ped.
This might take a new player a couple days of intense sweating to earn enough before they have even tried to kill a animal.
If the basic TT items were set to 1 pec , then the new players would be around long enough to decide if the sweating is worth staying for , then will realize they need to make a small deposit to really get going well.
MA/FPC makes their money from the decay portion of the game , and would continue to profit in this regard since the new player would get a chance to actually interact with the game instead of leaving without even trying the game.
Just and idea , lets get some dialogue going to let MA/FPC know what the playerbase wants.
Bones
Why couldn't the TT weapons and basic tools be set to .01 tt , to allow new players to purchase them easilly?
Wouldn't the ability to buy weapons and charge them up to what they can afford on their meager sweating salaries , give them a chance to try the hunting or mining professions earlier than they are now.
My observation over the years has been that new players arrive to find a system that is too far out of range to even start with the smallest of weapons.
Take the Opalo which is 3.8 ped to purchase.
An Opalo that costs 3.8 ped and then ammo for a small hunt would run 5 ped.
This might take a new player a couple days of intense sweating to earn enough before they have even tried to kill a animal.
If the basic TT items were set to 1 pec , then the new players would be around long enough to decide if the sweating is worth staying for , then will realize they need to make a small deposit to really get going well.
MA/FPC makes their money from the decay portion of the game , and would continue to profit in this regard since the new player would get a chance to actually interact with the game instead of leaving without even trying the game.
Just and idea , lets get some dialogue going to let MA/FPC know what the playerbase wants.
Bones