Curious change of hearts.

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Well, first MA changed to this because for years so many demanded that they do it. Second, maybe don't treat EU like its a slot machine.

Storyline and aesthetically, it's very little other than a slot machine since the PE days. Players demanded they removed jackpot loots in favour of higher returns. They removed them, and still have yet to give 95% tt returns as promised. So, really players have got the worst of both worlds.

Seriously, reading comprehension really should be improved. Btw, cost to kill is directly analogous and proportional to mob HP - minus healing and armour costs. Which is why MA push onto high hit chance, high attack speed, large damage range mobs such as Feffox.

It's basic economics but unfortunately the more I see of the game the more it shows that MA are in for short term gain to balance the books, rather than for long term. This may be because they are stuck between a rock and a hard place - bad game/economy design, or close the doors because they don't get the monthly income required.

As I said, not my company to run. I've played since the COT, I'll be here til the doors close - it's just unfortunate to see the games design and quality peak was 10 years ago now.
 
Storyline and aesthetically, it's very little other than a slot machine since the PE days. Players demanded they removed jackpot loots in favour of higher returns. They removed them, and still have yet to give 95% tt returns as promised. So, really players have got the worst of both worlds.

Seriously, reading comprehension really should be improved. Btw, cost to kill is directly analogous and proportional to mob HP - minus healing and armour costs. Which is why MA push onto high hit chance, high attack speed, large damage range mobs such as Feffox.

It's basic economics but unfortunately the more I see of the game the more it shows that MA are in for short term gain to balance the books, rather than for long term. This may be because they are stuck between a rock and a hard place - bad game/economy design, or close the doors because they don't get the monthly income required.

As I said, not my company to run. I've played since the COT, I'll be here til the doors close - it's just unfortunate to see the games design and quality peak was 10 years ago now.

So if it is a slot machine whats the chances getting these all at once ??
3 272 PED Level 2 Finder Amp 05/04/2014
2 391 PED Level 2 Finder Amp 05/03/2014
1 665 PED Level 2 Finder Amp 05/06/2014
1 633 PED Jester D-1 05/03/2014
1 624 PED Level 2 Finder Amp 05/05/2014
1 563 PED Level 2 Finder Amp 05/07/2014
1 556 PED Level 2 Finder Amp 05/03/2014
1 555 PED Level 2 Finder Amp 05/03/2014
1 262 PED Alekz Precision Sc 05/06/2014
866 PED Level 2 Finder Amp 05/05/2014
621 PED Level 2 Finder Amp 05/04/2014
 
So if it is a slot machine whats the chances getting these all at once ??
3 272 PED Level 2 Finder Amp 05/04/2014
2 391 PED Level 2 Finder Amp 05/03/2014
1 665 PED Level 2 Finder Amp 05/06/2014
1 633 PED Jester D-1 05/03/2014
1 624 PED Level 2 Finder Amp 05/05/2014
1 563 PED Level 2 Finder Amp 05/07/2014
1 556 PED Level 2 Finder Amp 05/03/2014
1 555 PED Level 2 Finder Amp 05/03/2014
1 262 PED Alekz Precision Sc 05/06/2014
866 PED Level 2 Finder Amp 05/05/2014
621 PED Level 2 Finder Amp 05/04/2014

How long's a piece of string? You do know how slot machines work, right?
 
How long's a piece of string? You do know how slot machines work, right?

Well to get that many hofs over that time span doesnt say random to me or it was just pure luck. I agree with you on small mobs but not slot machine atm
 
Storyline and aesthetically, it's very little other than a slot machine since the PE days. Players demanded they removed jackpot loots in favour of higher returns. They removed them, and still have yet to give 95% tt returns as promised. So, really players have got the worst of both worlds.

Seriously, reading comprehension really should be improved. Btw, cost to kill is directly analogous and proportional to mob HP - minus healing and armour costs. Which is why MA push onto high hit chance, high attack speed, large damage range mobs such as Feffox.

It's basic economics but unfortunately the more I see of the game the more it shows that MA are in for short term gain to balance the books, rather than for long term. This may be because they are stuck between a rock and a hard place - bad game/economy design, or close the doors because they don't get the monthly income required.

As I said, not my company to run. I've played since the COT, I'll be here til the doors close - it's just unfortunate to see the games design and quality peak was 10 years ago now.

No, it's your reading comprehension skills that need to be improved... Of course cost to kill directly correlates to mob HP. The conversation was about multipliers and some think that it multiplies directly off the health points which is not the case... As you already know.

Moreover, you might want to do more than a single Atrox Alpha run over the last month and a half before getting too opinionated on the forums else you risk coming across as nothing more than a forum troll.

And yes, that especially applies to the OP who has gone more than a year without hunting.
 
Moreover, you might want to do more than a single Atrox Alpha run over the last month and a half before getting too opinionated on the forums else you risk coming across as nothing more than a forum troll.

Yeah, that old chestnut. Excellent argument, you've got me. :coffee:
 
Waaaaay to many people trying to be philosophical and analytical!


This game/economy simulator will THRIVE when VR becomes mainstream. VR is already a reality! Head tracking allows it to be that when you turn your head, your simulation turns its point of view accordingly. VR treadmills(think holo-deck) allow you to walk in place IRL but in VR you are fully mobile moving in all directions on the X and Z axis. This is our future. Facebook has already bought the company Oculus for some billions, and the shit isn't even mainstream yet. Keep your thoughts about zuckerbergs investment choices to yourself. Whether u think they are wise or not is irrelevant, he is now one of the elites, his vision counts to those who are elite as he. All WORLDLY elites sit at the same decision table, it will be so!

Time thereafter many physical work locations will no longer allow employees to show up; they will work in VR via internet. This system is already in is infancy, you think internet is fast now, you just wait. The speed of the internet will vastly improve and have the ability to cater to such virtual worlds. The same goes for storage capacity and processing bandwidth. Need a visual, watch Caprica (a SyFy original). This "virtual lifestyle" will only be exacerbated by "global warming" and the effects it causes on our natural environment. It will one day become a necessity for some to use this method to work in order to feed themselves. The desire for your mind will increase substantially, not your entire body.


Remember back in the day, late 80s early 90s where new age tech gear seen in movies produced by hollywood were "far out"? Well its here today, there are Holopads (aka VR treadmills in development, can be viewed on youtube), we have handheld devices that we all stare at and use as a part of our daily lives that are similar to those weird things you would see space agey people tapping away on in scifi movies. Paper thin monitors are no longer only seen in Hollywood, Sony makes them. Keep this in mind if you decide to watch Caprica.

The world is not about to end and neither is this game, we are about to grow exponentially, beyond what many ever believed possible.

and to those who are selling your uber gear. Well, thank you! You make it easier for those who have a grip on and can understand..... (https://www.youtube.com/watch?v=HLUX0y4EptA) "me and mine(my friends) understand the FUTURE, we(I) see the strings that control the system" -flobots

supporting information http://www.businessweek.com/stories...siness-news-stock-market-and-financial-advice

and on a happier note https://www.youtube.com/watch?v=lK1vPu6U2B0
 
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Yeah, that old chestnut. Excellent argument, you've got me. :coffee:

I do see the implied "go fuck your self" in between "you've got me" and " :coffee: "

I really don't know where your hostility is coming from. Nor do I care really.

The bottom line is that if your play style isn't working for you, change how you play.

If hunting losses make hunting unsustainable, go to smaller mobs.

If you believe in cyclical loot returns, try playing the cycles.
 
I do see the implied "go fuck your self" in between "you've got me" and " :coffee: "

I really don't know where your hostility is coming from. Nor do I care really.

The bottom line is that if your play style isn't working for you, change how you play.

If hunting losses make hunting unsustainable, go to smaller mobs.

If you believe in cyclical loot returns, try playing the cycles.

Faaantastic. I love the assumed ideas you've dreamt up.

I make more than enough money IRL to not worry about the costs of a videogame. The issue is, I'm addicted and have a vested love for PE. 99% of people who have downloaded and run this game will not feel the same way, whether they have the IRL cash or not. My points were how to improve the game for the many, cos quite honestly I'd still play if it was me and Marco and the game involved opening the trade window, transferring $100 and logging off for the night.

So the bottom line is, I don't need to. And please save the hunting advice for someone who wasn't writing guides for people in 2000 and fucking 3.
 
And please save the hunting advice for someone who wasn't writing guides for people in 2000 and fucking 3.

You might want to update your guide then because EU has changed a little bit over the last eleven years.

:wise:


I'd still play if...

I think that people who still do play are in the best position to make suggestions on how the game can be improved. After all, we are the current paying customers.
 
Its based on cost to kill, not mob HP and that maximum multiplier is something between 5000-5500. It might be higher or lower in some situations. No one knows how exactly it works. Its possible that its roughly 10,000 times half the cost to kill and that hunting multipliers work not by the full cost to kill but half. After all, crafting is a 10K maximum multiplier... why should hunting be different? Again though, no one knows for sure how exactly the mechanics work.

Regardless, the chances of getting that maximum multiplier have been reduced but the chances of getting smaller multipliers have increased

By publicly available data, teh max multiplier is lower than 1000 on at the very least the majority of smaller mobs.
 
By publicly available data, teh max multiplier is lower than 1000 on at the very least the majority of smaller mobs.

What I think is this:

MA was right to reduce the number of maximum multipliers that we so frequently saw. The loot did need to be spread out a little bit. Now, with that said, we still do need to see large hofs on medium and small things from time to time. There has to be a happy medium.

While its likely still possible to get those huge multipliers on almost anything, we just arent seeing them happen enough, I'm trying to recall the last one I saw but I cant.. Sure the 3K to 8K feffox are nice but that's simply 1 creature and that's no where near their theoretical maximum loot potential.
 
You might want to update your guide then because EU has changed a little bit over the last eleven years.

:wise:




I think that people who still do play are in the best position to make suggestions on how the game can be improved. After all, we are the current paying customers.

Jesus christ thanks captain paraphrase. Consider this my last reply, you're now just specifically targeting individual sections of my text. Utterly ridiculous, what a complete moron.
 
By publicly available data, teh max multiplier is lower than 1000 on at the very least the majority of smaller mobs.

This!

While on that 330k Mulmun ATH the multiplier was something like 10 000 x?


Looks fair doesn't it? Low and medium mobs have a maximum multiplier of 1k while the uber mobs have a maximum multiplier of 10k???

Short term look a ok plan but long term not really!
 
Entropia is, and always has been, a niche product. As such, its never going to have a large number of players.

Recent changes have tried to make it more like a traditional MMO. Quests, items that are 'bound' to a character, boss mobs spawned by events or devs, etc.

But at the end of the day Entropia is a very expensive pay to play game and you'll never see a mass migration of new players unless that changes.

wow! Well spoken!:wise:
 
Good read this thread.

I agree to a certain extent that the game has captured new players, there always seems to be green dots at PA when I visit.

Although those players are now entering a totally different game which lacks many of the opportunities that once existed, so I scratch my head and ask, what are they here for, and what do they want from the game?

I look at the hof board and it's all big mobs, where is the aspiration for them, considering it takes years to skill to take on such mobs.

Even big mobs loot oils most of the time, what inspires them? There is no unlimited armours to collect. I still haven't looted in decent item in 8-10 years hardcore grinding, and there's even less stuff of value to loot now, so what chance have they got.

I just cant see them sticking around. But maybe that's what MA wants. Come in stay a few months, leave. Maybe that is MA strategy.

The cost to play back in the day was incredibly less than todays offering, I don't care what anyone says. The HP size of mobs compared to years ago is truly epic now. Yet the dollar to ped conversion remained unchanged, that alone without going into details proves it's more expensive. Let alone talking about when Atrox HP regain kicked in, which was the start of beefing up all mobs.

Remember the days when most mid players ran around with a justy, or even punisher, how cheap was it to run those guns to get decent loots. I just don't see equivalent fun returns using the same power weapons. 12 man teams doing spiders with justy MKII, such funny days. You rarely see that now.

Drones, great for newbies with Gazz. Argos massively hunted mob back in the day, 1000's of players on them, on the hill at twin. Good loots for hours of fun even if you did TT the masks and MF crappy chips...lol.

I smile when I look back. Why do we feel we have to hunt prots or feffox or Mulum just in the hope of getting something decent, and we think our newbies have the same game, same fun and same opportunity?

That's just hunting....lol.

Sad isn't it.

Rick
 
Reality.... they want money :/ Problem.... they can't even handle their personal finance.

Work sucks, don't want to do stuff that's boring; not super talented, can't become new top player; stuck behind a monitor, can't rely on looks; got no experience, can't get own way; etc. sound familiar? it happens to many, hence why we got the 1% vs the 99 :/

When society will change to properly executed socialism then maybe.... till then, u stuck.
 
When society will change to properly executed socialism then maybe.... till then, u stuck.

The human factor will always destroy the possibility of true socialism becoming a sustainable reality
 
I've joined EU about 7-8 months ago, and I've seen over half of my friend list go dark :(

I know that I'M here to stay though :D

The positive thing about EU is the community. It's fun to mess around in Twin arena, chat and help noobs, fly to planets with soc mates... It's all fun, as for the loot, a good evening or afternoon is all I need to recover from a bad spirit, and simply laugh.
 
Good read this thread.

I agree to a certain extent that the game has captured new players, there always seems to be green dots at PA when I visit.

Although those players are now entering a totally different game which lacks many of the opportunities that once existed, so I scratch my head and ask, what are they here for, and what do they want from the game?

I look at the hof board and it's all big mobs, where is the aspiration for them, considering it takes years to skill to take on such mobs.

Even big mobs loot oils most of the time, what inspires them? There is no unlimited armours to collect. I still haven't looted in decent item in 8-10 years hardcore grinding, and there's even less stuff of value to loot now, so what chance have they got.

I just cant see them sticking around. But maybe that's what MA wants. Come in stay a few months, leave. Maybe that is MA strategy.

The cost to play back in the day was incredibly less than todays offering, I don't care what anyone says. The HP size of mobs compared to years ago is truly epic now. Yet the dollar to ped conversion remained unchanged, that alone without going into details proves it's more expensive. Let alone talking about when Atrox HP regain kicked in, which was the start of beefing up all mobs.

Remember the days when most mid players ran around with a justy, or even punisher, how cheap was it to run those guns to get decent loots. I just don't see equivalent fun returns using the same power weapons. 12 man teams doing spiders with justy MKII, such funny days. You rarely see that now.

Drones, great for newbies with Gazz. Argos massively hunted mob back in the day, 1000's of players on them, on the hill at twin. Good loots for hours of fun even if you did TT the masks and MF crappy chips...lol.

I smile when I look back. Why do we feel we have to hunt prots or feffox or Mulum just in the hope of getting something decent, and we think our newbies have the same game, same fun and same opportunity?

That's just hunting....lol.

Sad isn't it.

Rick

Recently some of my former disciples bought full jarhead and 5bs and ep-41s and they kill prots and small levis in that setup.
It doesnt take years anymore and it doesnt take a lot of ped either to buy this setup. Yes its uneco. But theycan get lucky on these mobs, and because they play in team costs arent that high either especially now that the hitability got a boost.
Jarhead gives near jaguar protection fot almost tt price. We could only drool about sucha setup inthe old days when we hit 2k skill in one proefession. So the game also changed in a positive way. Its cheaper to start with bigger setups.
 
http://www.entropialife.com/ViewMob.aspx?M=85

The highest loot has been 1708 PED. Where is the element of "jackpot"?

Kerberos Young (L2): HP 110
Atrox Young (L17): HP 990
About 9 x difference

Kerberos Provider (L4): HP 320
Atrox Provider (L24): HP 1290
About 6 x difference

Kerberos All Time Highest Loot: 6 267 PED
Atrox All Time Highest Loot: 82 857 PED
Here the numbers are not comparable. Atrox ATH is definitely from those ancient times when loot formula was different (more/higher multipliers). Kerberos prolly wasn't even ingame back then. So we'd better compare:

Kerberos Monthly Highest Loot: 504 PED
Atrox Monthly Highest Loot: 1 708 PED
About 3,5 x difference
I think i remember that Kerberos HoF, and i think it was from Provider (a L4 mob). Atrox one most likely comes from something bigger than Provider.

I intended to prove that some small mobs can drop disproportionately high HoF's... but failed. Math shows it's all within bounds, it seems the same formula is applied to all mobs afterall.
However, we didn't take into account numerous compensation mechanisms - and i'm certain there is more than one. It's not the same for the uber who can effortlessly kill Prot naked and the noob who hires a healer, ends up with a huge armor decay bill and still dies 10 times during one run.
As we don't know if it was just the multiplier or multiplier + 5 compensations... we still know nothing.

Either way, i have to agree with Aio:
The problem is, MA haven't balanced returns with lack of jackpot loots. Before, we had 80-90% returns with the chance of "hitting". Now we have 80-90% with the chance of getting 120%. Not a huge incentive I'm afraid!
 
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The essential point is this, and one many of you have obviously forgotten.

You think you are gamers, smart ass players who know which way the wind blows.

No. I made this mistake too.

They are ALL trying to fuck with you, and I am not making MA a single subject here, they are simply one. SO yes, abandon MA and go to another place where you get lied too.

I decided I liked an environment with real* possibility.

Don't make the one mistake they are all relying on in this video / facebooky world:

I only did that once , and that as a jest to another player who toyed with the system.

Be bold and brave and ambitious. You are not here to make up the numbers but to have fun.
Don't stop reading and thinking.

EU has potential but you have to be smart enough to make a change.

* In the sense we avoid negrepping: I never did that nonsense, it is like a child stabbing me with a pencil.
 
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You are a player, you are allowed a say.

When they deny you an opinion they are denying a human right.

it is that simple.

Say what you want, and if they argue they are denying a simple human right,

When you stop to think, it is over.

Please. Stop thinking you are in the wake of those Drones.

We all have the power.
 
Time to deploy our skills and expenses.

Who amongst us can lead us to the new day when we matter?

I do not suggest myself ( I am too busy IRL ) but look amongst you to lead the way.
 
The sad thing is, people who would have learnt more, gained more ( not financially ) and done more are lost because the game decided it wanted to milk the cow, not the herd.


I have never understood those who are accusing MA for "milking the cow" when MA are a company that are loosing money, we must be dry cows ......:silly2:
 
I have never understood those who are accusing MA for "milking the cow" when MA are a company that are loosing money, we must be dry cows ......:silly2:

You have to think of the game as a way to make you learn new skills:)

That incudes herding cows.

All foolishness aside... let us rise up and make this game work.

Are you really the sons and daughters of your parents?

I hope not.

To quote a good track, nothing I have is truly mine
 
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The human factor will always destroy the possibility of true socialism becoming a sustainable reality

I would tend to agree. For socialism to work the apes can't be allowed to tinker with the machine. I've long been an advocate of a computer as a replacement for the judiciary branch of government (if not the executive branch as well). A computer can't be bribed, a computer doesn't crave power (except electric power), and a computer has no prejudices or political leanings. Of course, on the other hand, a computer has no mercy, compassion, or intuition, but I'd take ruthlessly efficient over avariciously ineffectual any day.
 
The Peezle Phenomenon

In a sense we're all in a Peezle's chatroom and it's not nice to ignore the host. So, thought i'd try to have a closer look at the unique phenomenon that so often ignites lot of funny disputes. Sometimes even fruitful ones.

The recipe is simple:
- say you have a Wish, a Goal you want to achieve
- carefully avoid giving any hints about the direction or methods how to achieve that goal
- if people prove the goal is not attainable by any means known to man, ignore it and repeat the original slogan

Result - the drive always remains fresh and intact.
Ppl can criticize all they want, in the end of the day everybody knows u are the Rebel Who Fights for the Cause. Nobody believes the naysayers, they'll simply fade away.


All ingenious is simple. ;)
 
The Peezle Puzzle, or is it the Puzzled Peezle.

Definitely an interesting read :D
 
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