Aio
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- Feb 25, 2005
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Well, first MA changed to this because for years so many demanded that they do it. Second, maybe don't treat EU like its a slot machine.
Storyline and aesthetically, it's very little other than a slot machine since the PE days. Players demanded they removed jackpot loots in favour of higher returns. They removed them, and still have yet to give 95% tt returns as promised. So, really players have got the worst of both worlds.
Seriously, reading comprehension really should be improved. Btw, cost to kill is directly analogous and proportional to mob HP - minus healing and armour costs. Which is why MA push onto high hit chance, high attack speed, large damage range mobs such as Feffox.
It's basic economics but unfortunately the more I see of the game the more it shows that MA are in for short term gain to balance the books, rather than for long term. This may be because they are stuck between a rock and a hard place - bad game/economy design, or close the doors because they don't get the monthly income required.
As I said, not my company to run. I've played since the COT, I'll be here til the doors close - it's just unfortunate to see the games design and quality peak was 10 years ago now.