hogfather
Prowler
- Joined
- Jan 19, 2010
- Posts
- 1,230
- Location
- San Diego, California
- Society
- Good Omens
- Avatar Name
- Manny Hogfather Calavera
I can't understand why you can't see where eco matters.
A player with high efficiency (low cost to kill and defense costs) kills mob A with a cost of 5 ped. Over 10k mobs killed (pure example), his costs would be 50k ped. With 90% returns he'd get back 45k pre MU. Minus 5k ped
player with low efficiency (high cost to kill and defense costs) kills mob A with a cost of 8 ped. Over 10k mobs killed his costs would be 80k ped. With 90% he'd get back 72k ped. Minus 8 k ped, or 3k ped more than the efficient guy.
Yes, it matters. Higher cost to kill may bring back bigger globals and HOFs, but in the long run it will also make your pedcard bleed more.
A player with high efficiency (low cost to kill and defense costs) kills mob A with a cost of 5 ped. Over 10k mobs killed (pure example), his costs would be 50k ped. With 90% returns he'd get back 45k pre MU. Minus 5k ped
player with low efficiency (high cost to kill and defense costs) kills mob A with a cost of 8 ped. Over 10k mobs killed his costs would be 80k ped. With 90% he'd get back 72k ped. Minus 8 k ped, or 3k ped more than the efficient guy.
Yes, it matters. Higher cost to kill may bring back bigger globals and HOFs, but in the long run it will also make your pedcard bleed more.