wizz
Elite
- Joined
- May 29, 2005
- Posts
- 4,637
- Location
- Brabant
- Society
- The Ministry
- Avatar Name
- Wizzina Wizz Pale Moon
Ok, if I wold follow your logic, then the more loot 2.0 weapons are used and the higher the looter skill gets, the less income MA would generate?I think MA/PP does take more % from those with lower efficiency and lower looter than those with higher efficiency and higher looter.
Think: 1 - (Your TT return %) goes away forever in the end, and that's the cut that goes to MA/PP, minus any type of TT payback. This can be thought of how much you decay into the system, or the entropy of the system...
But since lower efficiency/lower looter tend to be at a lower cycle, the absolute numbers that MA/PP takes from the decay is lessened.
at 2000 cycle/hr, and 99% tt return, that's 20 ped/hr spent versus at 200 cycle/hr and 90% tt return, it is still 20 ped/hr spent (as an example). Of course, guns with the kinds of efficiencies and looter lvls to reach these tt values are not common.
Also realize, to reach 100 looter lvl in one profession, let alone all three, takes quite a large number of peds cycled, and therefore peds paid out to MA.
Do you really think MA would cut their own income?