Doer
Marauder
- Joined
- Nov 29, 2005
- Posts
- 7,004
- Location
- Muddlin' Through
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- Rangers
- Avatar Name
- David "Doer" Falkayn
There have been a few discussions about the effects of scopes and sights on hit percentage in the past, but this isn't a post about that. We have a general chat log now that shows all the hits and misses, and I'd like to see people reporting their hit and crit percentage for different weapons and for different HA/CHA levels. We think that the same HA on any weapon leads to the same hit percentage (80% + 1%*HA), but there are some anecdotal reports that it isn't true, so here's a chance to clear this issue up, one way or another. If we have enough participation, perhaps we can go on to look at the effect of attachments again.
I do have a python utility to parse out a section of the log (by date) and tally the hits, misses, and crit hits in it. The python interpreter to run it is a free download, so if you are interested, let me know.
I'm going to start by reporting on my results for the longu and argo missions. My finishers overlap my main weapon, but by assuming a random distribution of damage, I calculate that 89% of the shots were with main weapon, which was at HA 6.3. The finishers were maxed. There's no way to determine which misses go with which weapon, but I can do a rough composite based on hits with each weapon.
From the script:
> Out of a total of 172913 attacks, 150480 were hits (2719 or 0.018069 crits) and 22433 were misses, for a total hit rate of 0.870264
89% of hits @ 6.3 HA (0.8+0.063 = 0.863 expected hit rate)
11% of hits @ 10 HA (0.8+0.1 = 0.9 expected hit rate)
.89*0.863 + 0.11*0.9 = ~0.867 estimated composite hit rate vs. 0.870 measured. It seems that imk2 fits the established formula for hit rate. FYI I was using small attachments.
If we give the same treatment to crits, expected to be 0.02 for 10 CHA, we get a composite of 0.016, lower than the 0.018 measured, but this result fits the fact that Accuracy Enhancers were used for about 3/4 of the shots.
So, there don't appear to be any deviations from the old, established rules for HA and CHA with this setup.
I'll update when I have more data. In the meantime, share your results.
I do have a python utility to parse out a section of the log (by date) and tally the hits, misses, and crit hits in it. The python interpreter to run it is a free download, so if you are interested, let me know.
I'm going to start by reporting on my results for the longu and argo missions. My finishers overlap my main weapon, but by assuming a random distribution of damage, I calculate that 89% of the shots were with main weapon, which was at HA 6.3. The finishers were maxed. There's no way to determine which misses go with which weapon, but I can do a rough composite based on hits with each weapon.
From the script:
> Out of a total of 172913 attacks, 150480 were hits (2719 or 0.018069 crits) and 22433 were misses, for a total hit rate of 0.870264
89% of hits @ 6.3 HA (0.8+0.063 = 0.863 expected hit rate)
11% of hits @ 10 HA (0.8+0.1 = 0.9 expected hit rate)
.89*0.863 + 0.11*0.9 = ~0.867 estimated composite hit rate vs. 0.870 measured. It seems that imk2 fits the established formula for hit rate. FYI I was using small attachments.
If we give the same treatment to crits, expected to be 0.02 for 10 CHA, we get a composite of 0.016, lower than the 0.018 measured, but this result fits the fact that Accuracy Enhancers were used for about 3/4 of the shots.
So, there don't appear to be any deviations from the old, established rules for HA and CHA with this setup.
I'll update when I have more data. In the meantime, share your results.