First 11 months on exchange have seen a 40% lowering of share price (from 4.98 sek to 2.80)
You can also see turnover etc per quarter, so i guess the benefits of botting/macro's etc would result in higher turnover/share price/profits. Maybe is to early to see for sure though 11 months isn't so long, also there is the UE5 changeover costs etc.
To be fair to ma I know my support case was answered rather quick problem is catching them without analytics. Considering the suspected miner ones I have seen their rather sophisticated no doubt tied into entropia life looking for markers. Hunting is even easier to implement and even harder to detect because their current system your find it hard to detect a bot over a marco.Is boting good ?
Good for whom ?
It's bad for all players who don't bot, since it's obviously an unfair advantage to be able to hunt so much, up to 24/7.
Get more token, or whatever they're chasing, completing kill missions easier and faster, better chance to get rare stuff, etc..
But it's pretty good for MA, and that's why they've always let it happen. (despite they oficially say it's not allowed)
tell that to some ubersAnyone doing this will know not to run them 24/7 because it will be pretty obvious what your doing.
Then report themtell that to some ubers
Very interesting indeed! In the case of EU, botters probably realise that MA can't afford to ban them as this would risk reducing the player-base even more.I think that this is intresting and relevant to this topic, people make bots because it's profitable, otherwise they wouldn't be botting.
This must be it, the cost of getting banned is zero, so they have nothing to lose. The YT vid SoberPhil put up made me think of the gaming equivalent of crypto mining.bots exist in every game, especialy the ones that are free to play, becouse cost of geting banned is 0, the cost is actualy future profits you would of made did you not get banned
as time goes on, AI will show up, even if a game was complicated, like world of wacraft is, the bigger the potential of profit, the higher the interest of developing smart bots, this cost of development geting lower as AI is progressing
catching bots comes at the cost of the developer, similiar like preventing hacking or other types of cheating comes at development cost, but it is requiered for a good mmo
entropia in some sense, it beeing a RCE game, has the folowing advantage, it takes a long time, befor a bot can withdraw anything, assuming the bot is starting as a brand new player, this in turn means, that the odds of getting caught by other players increases, and these other players understand, that if they want their time investment to have value, the bots have to go
mindark, if they wanted, could give players tools, to "exploit" bots, its a RCE game, so losing what you have on you if you get draged into a pvp zone, will very quickly create an incentive for people not to bot, and in turn, the high reward of catching a bot, would create an incentive for people to keep looking for bots
most of the people boting do it in instances, thats where they are completely safe, IF, another player, or another team of players, could enter a bots instance, they could killsteal, and take advantage of the fact, that the player isnt really at the pc.. this might not be a permanent solution, but a deturent
i have hated bots or hacks in any game, but in other games those dont affect me as much as in EU, and even tho i hate bots, i have to admit, this community, and its constant defense of why bots are great, really push me in the direction of either quiting or joining them
This would depend on the complexity of the script, although seeing as using bots is against MA's rules, they must know where some are concerned or at least they did. Otherwise how could they enforce them?do you think MA is aware of who the bots are, and is just doing nothing about it, or do you think they dont even know
Cyrene has some weird "dynamic respawns". Not entirely sure how it works. And there is augmented loot pill, which is like 3(?) days durationAs far as I can tell, we are currently limited to a respawn time of something like 10s and the only autoloot pill I can currently get is for 1 hr. Does anybody know different?
This hits many nails on the head for me and lately playing EU is certainly taking it's toll, so I can totally understand why players use bots. I would if I knew how - tbh!why are we having this discussion 6 years after MA made it so easy to bot? ppl were sounding the alarm 6 yrs ago, where were you guys then? for 12 years ive been manually hunting and pretty much ruining my health and life sitting here for 8 hours or more a day to have a fraction of the progress of the bots. most of ppl would say its bad for the game and for the players, but does MA care what we think? i dont think they care. so what now? do ppl think all those hunters who didnt cross over to the dark side should continue to be the innocent who keep getting screwed over and continue to be victims? imo should of put the pressure on MA 6 yrs ago, now that ppl are going for lvl 500+ you think now we need to make a change? how are others suppose to catch up to these high lvls without some help?
there is also the phrase, "remove the cancer befor it spreads"There's something like the phrase killing the patient to cure the disease. Remove the botters and what would be left
boting is allready against the rules, you just ban these people, or drop their level back to 1, MA must have some idea of who is boting, and if they dont, how does anybody know that these people are not doing something worse, some type of bug exploiting or hackingđnow that ppl are going for lvl 500+ you think now we need to make a change? how are others suppose to catch up to these high lvls without some help?
i have recently realized, that alot of people actually belive that bots in entropia are a positive thing for the game
Whole societies use trigger bots and still can't win landgrab, it's just loser mentality, and lack of gear.But, I draw the line at "Aim Bots" in a Landgrab instance or event and societies trying their best to achieve a unattainable goal based solely on gear or effort, I think that hurts and disappoints players to not even try. I see players have just given up or societies from even participating which is sad.
I disagree but is just my thoughts.Whole societies use trigger bots and still can't win landgrab, it's just loser mentality, and lack of gear.