ledja
Dominant
- Joined
- Jan 30, 2018
- Posts
- 376
- Location
- Canada
- Society
- Rangers
- Avatar Name
- Ledjaman theledja ras
So clearly the wave system is meant as a way to limit resources being placed into the game, and perhaps wave length and frequency is adjusted based on player activity for balancing.
I don’t see why this can’t be kept the same way but instead of releasing the loot in a small window just adjust the % odds of getting the rare item over time? If there are more or less hunters then the % can be adjusted so that there is always no more than ____ amount of a resource dropping. This value could be updated every X minutes so it cant be abused.
Either that, or like what others said just increase frequency of waves to every few minutes perhaps and drop the amount dropped per wave so we end up at the same amount of resources.
It just seems weird to reward wave hopping and hunting less - but I’m all for those that do - if you can put the time and effort into doing that then you deserve the rewards
I don’t see why this can’t be kept the same way but instead of releasing the loot in a small window just adjust the % odds of getting the rare item over time? If there are more or less hunters then the % can be adjusted so that there is always no more than ____ amount of a resource dropping. This value could be updated every X minutes so it cant be abused.
Either that, or like what others said just increase frequency of waves to every few minutes perhaps and drop the amount dropped per wave so we end up at the same amount of resources.
It just seems weird to reward wave hopping and hunting less - but I’m all for those that do - if you can put the time and effort into doing that then you deserve the rewards