Team hunting, if you have 3-5 people you can team hunt constantly, you can get low-tt uber armor, so you can hunt bigger mobs with small budjet, armor barely decays in team, so no need UL uber armor. Like 5 people doing warlocks is 800 hp per dude per mob, thats not so high risk anymore, and possibility to loot those predators and lc300, even when shared with 5 ppl thats alot of money and you get alot more kills faster per (your) ped than solo, so might actually see one drop. Daspletor young with least 8 people. i recomment to always stick to young maturity, i see lots of uber items dropping from low maturitys, i guess because its more kills per ped. MA might have not tuned the mobs well, so drop chances would scale by HP so if mob has 1k hp 2k hp maturity has double drop chance + extra for increased dmg. Better to loot an item and share it, than never see one drop at all.
Start doing soc team hunts, just come up with a system to share all evenly, loot tt per person gets all over the place when items drop or half of the team kills a mob thar gives global and someone is taking a zip of coffee and misses the mob, so make sure it gets even. Just need to pay bit extra attention.
I think it might be wisest to always hunt in team for those extra chances and fast kills, you dont need so good gear in team so you dont have to invest alot in gear if you hunt like this.
If you hunt alot, i recomment to grap a team and do whole summer those longtooth and eomon and kill a loads in team for those marber, bgh, angel and shadow as we never seen this many uber items drop from a mob before i think. Good luck.
5 dudes vs eomon = 1k hp per dude, thats like killing 1 marcimex watcher, and a chance to get marber bgh, thats like 15k per dude
Might be good to have an accountant dude that takes and shares loot in team, trustable guy, so team loot gets shared in end with formula. All will inform their total cost to accountant in end.
everyones total cost / dude cost = share %+ MU share. Can pay ped per dude for accountant for trouble.
Start doing soc team hunts, just come up with a system to share all evenly, loot tt per person gets all over the place when items drop or half of the team kills a mob thar gives global and someone is taking a zip of coffee and misses the mob, so make sure it gets even. Just need to pay bit extra attention.
I think it might be wisest to always hunt in team for those extra chances and fast kills, you dont need so good gear in team so you dont have to invest alot in gear if you hunt like this.
If you hunt alot, i recomment to grap a team and do whole summer those longtooth and eomon and kill a loads in team for those marber, bgh, angel and shadow as we never seen this many uber items drop from a mob before i think. Good luck.
5 dudes vs eomon = 1k hp per dude, thats like killing 1 marcimex watcher, and a chance to get marber bgh, thats like 15k per dude
Might be good to have an accountant dude that takes and shares loot in team, trustable guy, so team loot gets shared in end with formula. All will inform their total cost to accountant in end.
everyones total cost / dude cost = share %+ MU share. Can pay ped per dude for accountant for trouble.
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