So you say as long as the stiks are not of even lenght the PvP is OK to you?
If PK'ers can only gain as much as they risk to loose it would be a bad change to you?
I think PvP would be much more frequented by people if they know that a PK'er only can gain as much loot from himselve as he is risking to loos himselve.
ATM a PK'er looses some Ammo shooting and a Injection at most while a miner/hunter looses everything he looted found. When the PK'er only can loot as much as he has lootable stuff with him in PvP the stakes are evened ot between the PL'er and the Miner/Hunter as both sides risks the same amount in the fight.
If the PK'er has 100 Ped lootable stuff carrying he can gain 100 Ped from the Miner/Hunter if he kills him but also the Miner/Hunter can gain something from the PK'er if he manages to kill him. So instead of PK'er winns and Miner/Hunter looses while fighting in PvP the Miner/Hunter either losses only as much as the PK'er also wants to risk or gains as much as the PK'er risks in the fight with you.
This would in my view enhance PvP and will bring more persons to try it out.
I know PK'ers will say crap I have to take lootable stuff into PvP and maybe loose it when someone kills me so instead of only risking some ammo and a toxic I have to finally also risk something while in PvP, they, PK'ers do not like it an certainly would prefere to still only be able to benefit from others while not risking anything at all.
First of all, people who do PK, for the most part, don't spend their time running around in circle in the zone hoping to meet someone full of loot.
Many of them go for hunting Mul or mining, they have skilled and equipped themselves accordingly, so they have a good chance to defend their loot in case of an attack.
I have never met you in PvP, I guess you have never been there, so you don't want to take the risk to go mining or hunting there. (but still you want to tell how it SHOULD be)
Can you explain to me how the fact that a PK would come to attack you with loot on him (it's already often the case), would give you more desire to go and try your luck ?
People who are afraid to go hunting or mining there, are not going to change their mind just because they know that PKs have some loot on them, since they have only little chance to kill them anyway.
Also there is already the anti-toxic shot.
You get ammo (3-4 ped) when you kill a player, and sometimes (very rarely) multi that can go up to several thousand PED.
Anyway there is nothing to stop you from going back to the storage to put your loot.
I sometimes go hunting there and I never keep more than 50 PED of loot on me (more often it's only 20-30 PED), knowing that you just have to transform your shrap as you go.
I'm not so good at PvP, not so skilled, and have poor equipment.
I've been killed way more times than I killed in lootable zones.
But still I like PvP, and it's the main reason why I keep skilling. (whith hope MA wake up about PvP someday..)
Don't know if it's cause of this thread, but I've been PvP4 2 days ago, after TPing inside, there were 3 green dots on my radar..
I just TPed again a litle further in the zone, and could hunt peacefully for 30-40 minutes.
Go there people, it's not so dangerous, adrenaline boost, pretty fun, and loot is not so bad on Attacker and Mul.