I think it would be very nice if we could loot some more things in mining.
So far we have ores and enmatts, occasional robot spacerafts (which are fun for hunters more than miners) and out of ordinary finds. UL amps and DNA parts are so rare it doesn't even make sense to talk about them.
What I'd like to see are things added in loot, that are not craftable. We could use few more UL amps (I am not saying that each miner shoud have one, but when they dropped there was like half or even less miners than there is now). We could use some seekers like Adjusted Ore Finder 105. Or Mod MF105. Or some UL seeker with similar stats to new L seekers (to make it more equall for example with a huge decay).
I think that finding other stuff like coins, armor pieces or weapons should be left to Archeologists, but we don't have such profession. So why not give it to miners?
I am not saying that for example such discovered old weapons should be working. Imagine some armor piece that is so old and damaged all you can do with it put it on shopkeeper or put on the wall. Kind of thing to show to others only. Like you don't wear a Roman armors or don't use swords from XIth century.
Same with spacecrafts. If we can find a spacecraft why shouldn't we be able to find a piece of crashed spacecrat that can be used in some way by crafters...
And as for some posts here that items are only looted in hunting. Yes they are. But this is rather stupid that you can loot a weapon or armor. I mean did this mob eat some previous hunter and swallowed its gear?
It is more likely to find such gun in the ground than inside a monster. How many sharks, lions or wolves have you heard about that had any weapons inside?
Ok, I know this is a game (no matter what MA sais), but that annoys me in all games where it is.
And yes, mining can be more profitable than hunting as we have markup on ores. But this is no reason to whine for hunters. Noone forces them to hunt. They can pick up mining tools and go mining if they want markup.