siremi
Old Alpha
- Joined
- Sep 18, 2007
- Posts
- 817
- Avatar Name
- Emi Odyssey Sir
When I first saw the Skill Mod Enhancers in the skill book, when Tiers came out, I was sure the the skill mod will add a boost to the skill values you gain, much like SIB.
After I saw the real effect, modification of professions I was sooo disappointed. I'm sure many players felt the same way.
As Skill Mod Enhancers are now, they are worthless, no one will buy them or use them other then for experiments, 95% of the hunters use maxed weapons.
What we would like is a way to skill faster like this:
+7.5% more skill values for each enhancer you put, much like the Depth enhancer works.
That will mean:
Weapon with Tier I & Tier II Skill mod enhancers will receive:
+15% more skill value
Weapon with all 10 Tier slots full of skill mod enhancers:
7.5*10 = +75% more skill value
Now THAT will be something people will buy skill mod enhancers for, don't you think?
It will benefit the RCE economy a lot to have something that sells, then to have a worthless enhancer.
Please vote and comment so we can petition this to Marco.
Thank you.
After I saw the real effect, modification of professions I was sooo disappointed. I'm sure many players felt the same way.
As Skill Mod Enhancers are now, they are worthless, no one will buy them or use them other then for experiments, 95% of the hunters use maxed weapons.
What we would like is a way to skill faster like this:
+7.5% more skill values for each enhancer you put, much like the Depth enhancer works.
That will mean:
Weapon with Tier I & Tier II Skill mod enhancers will receive:
+15% more skill value
Weapon with all 10 Tier slots full of skill mod enhancers:
7.5*10 = +75% more skill value
Now THAT will be something people will buy skill mod enhancers for, don't you think?
It will benefit the RCE economy a lot to have something that sells, then to have a worthless enhancer.
Please vote and comment so we can petition this to Marco.
Thank you.
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