WOW atm 60%+ think its bad and well I agree
Thank God I sold the 37k sweat I had the moment the new MF system came online.
Well guess its starting to become to risky for me to accept sweat as payment for armor parts anymore sins it droped down insane ammounts in the time sins I last played and I can not see any stop to the price crash.
Why is it risky you may ask. Usualy I trade for 2-3 months and then make ME from all the sweat I accepted and sell it in bulk. What price do you think sweat would be at in 3 months? If the price drops .0001 its no big deal but droping 0.0008 as it did sins the last time I did the math (2-3 months) I would have to drive my Markup on armors up insanely or drop accepted price of sweat bigtime just to ensure I dont risk droping into the red next time I sell bulk ME, That or sell off all the ME each week witch seems like to mutch hassles and Auction fees. Bessides who needs ME anymore ?
Basicaly only TP chip users used ME and with the addition of vehicles it seems that even less ppl is using TP chips for small tp hops. I have hang my lesser and minor chip up sins I bought a vehicle as its just so much more economical to use the vehicle for distances like that and doesnt take that long compared to running the same distance
A quick check of market values of ME and FN while preparing to startup trading again gave me a big shock.
FN = ~106%
ME = ~148%
1k FN * markup = 10.6 PED
decay on refiner = .40 PED
= 11 PED to make 100K ME (10PED TT ME)
(100K ME * markup) -11 PED manufacturing cost = 3.8 PED
3.8PED / 1k = 0.0038 ped per bottle not counting auction fees.
This has also frackedup a brilliant business plan I thought up this weekend for a new service thanks to the lvl of uncertianty of the future price of sweat.
FPC get rid of this crap SME or give ME more uses as the future of this game is the new guys. Atm I think more of the Veteran players is going then the ammount of new players sticking arround for more then a month.
More ME usage = larger demand for sweat
larger demand for sweat = better sweat price
better sweat price = happier noobs
happier noobs = increasing player base
vvv
Increasing player base = more traders >>>
more traders = more competitive prices >>>
more competitive prices = Inflation >>>
Inflation = more happy noobs >>>
more happy noobs = bigger player base >>>
bigger player base = better returns for all >>>
better returns = better prices on sweat >>>
better prices on sweat = Increasing player base ^^^
Ofcorce for all of this to work I assume that a bigger player base would bring more depositers and ME users and not just meen more noobs flooding the market with sweat nether to deposit
In short and my crazy logic
broken down to a more sane lvl.
More uses / users for ME = Better sweat price
Better sweat price = continued existance of game
continued existance of game =
Was the Sweat cap realy that bad ? remember the price of sweat in the caped period was 1pec+/bottle and returns wore kickass.
Hope I made atleast one persons head go POP