Ranavolana
Old Alpha
- Joined
- Jan 15, 2015
- Posts
- 887
- Location
- Homeless as Spinas took my peds
- Society
- Team Varyag
- Avatar Name
- Louise Ranavolana Brooks
Following an argument/discussion I had with another player about how to behave while sweating, I am posting here to ask for advice regarding sweating; what is acceptable, what is effective.
If a person is able to sweat a mob solo, then they can do whatever they feel like in collecting that sweat - the only person they are affecting is themselves.
But when sweating becomes a cooperative effort, then the behaviour of sweaters should take into account how their behaviour affects others.
Sweating at Royal Club had an advantage in that players who persisted in actions that affected others, well the others could make their displeasure known effectively (that could lead to other problems, but on the whole it was effective). That is till pkers started turning up looking for easy kills, conscripting people who had no interest in PvP into their game play (you could hunt other pkers you total losers but that might be too hard for you)
Since the sweating at Royal Club was moved up the hill out of PvP that solved the pker clown problem - but led to other problems - this is what I need guidance on. My take on group sweating is:
Every time the mob moves, it interrupts the collection of sweat.
Every time the mob cannot move (is blocked) it interrupts the collection of sweat.
If another player stands in front of you, it blocks YOUR collection of sweat.
So the most effective action is for everyone to stand in a circle around the mob, close enough that it cannot move away, but is able to spin around & so is not blocked.
Problems caused, players sweating from a distance, where they think the mob cannot get them, - the mob is aware of them & will try to reach them - moving to do so & stopping sweat collection for everyone.
Players who stand within the circle next to the mob (does the closer you stand increase the sweat you can extract?) these players can block the mob, turning it unreachable.
Players who arrive after everyone else & barge in to stand right in front of you - whether it stops you collecting sweat or not, it is stinking inconsiderate & rude.
Other dumb actions - players returning from revive who don't take the time to move around the circle to find an empty space but bunch up several deep between mob & revive. And these are usually the players who, when the mob runs dry, just stand there (with their fingers up their bums) blocking the mob from being drawn to the turrents.
You would think I am referring to new players, but I keep seeing the same names appearing - they probably have been sweating for longer than I have.
To balance; good & considerate actions players do - if nobody is able to kill mob, drawing it to the turrents.
Going and attracting a fresh mob to the circle.
Am I correct in my take on things?
Remaining comments, I have been called a sweat Nazi, I may be, so what.
and pkers fighting each other in PvP - it is good to see that you do so & are not terrorising innocent sweaters.
And is interesting to watch, but, what can I say, you look like a bunch of rock apes jumping & cavorting around
If a person is able to sweat a mob solo, then they can do whatever they feel like in collecting that sweat - the only person they are affecting is themselves.
But when sweating becomes a cooperative effort, then the behaviour of sweaters should take into account how their behaviour affects others.
Sweating at Royal Club had an advantage in that players who persisted in actions that affected others, well the others could make their displeasure known effectively (that could lead to other problems, but on the whole it was effective). That is till pkers started turning up looking for easy kills, conscripting people who had no interest in PvP into their game play (you could hunt other pkers you total losers but that might be too hard for you)
Since the sweating at Royal Club was moved up the hill out of PvP that solved the pker clown problem - but led to other problems - this is what I need guidance on. My take on group sweating is:
Every time the mob moves, it interrupts the collection of sweat.
Every time the mob cannot move (is blocked) it interrupts the collection of sweat.
If another player stands in front of you, it blocks YOUR collection of sweat.
So the most effective action is for everyone to stand in a circle around the mob, close enough that it cannot move away, but is able to spin around & so is not blocked.
Problems caused, players sweating from a distance, where they think the mob cannot get them, - the mob is aware of them & will try to reach them - moving to do so & stopping sweat collection for everyone.
Players who stand within the circle next to the mob (does the closer you stand increase the sweat you can extract?) these players can block the mob, turning it unreachable.
Players who arrive after everyone else & barge in to stand right in front of you - whether it stops you collecting sweat or not, it is stinking inconsiderate & rude.
Other dumb actions - players returning from revive who don't take the time to move around the circle to find an empty space but bunch up several deep between mob & revive. And these are usually the players who, when the mob runs dry, just stand there (with their fingers up their bums) blocking the mob from being drawn to the turrents.
You would think I am referring to new players, but I keep seeing the same names appearing - they probably have been sweating for longer than I have.
To balance; good & considerate actions players do - if nobody is able to kill mob, drawing it to the turrents.
Going and attracting a fresh mob to the circle.
Am I correct in my take on things?
Remaining comments, I have been called a sweat Nazi, I may be, so what.
and pkers fighting each other in PvP - it is good to see that you do so & are not terrorising innocent sweaters.
And is interesting to watch, but, what can I say, you look like a bunch of rock apes jumping & cavorting around