Nice comments everyone - ty!
It's a virtual universe, so comparing the platform with a shopping high street (or shopping centre/department store under one roof) was to say there is basically no 'real' travel required - it is a construct. Charging ppl to go from one shop or section to another damages the attractiveness of the platform as a whole. There is the expression 'competitive symbiosis', in which competitors using a particular platform actually help to make the platform itself more competitive against other platforms. They can all benefit as a result.
A captive audience used to mean captivated in terms of them paying full attention to the action - being fully immersed - fully happy - not being held back from leaving to another place...
The hanger owners: an effortless income of 20-40 peds per day would certainly be acceptable for an investment of 100-200k peds (assuming the invested sum can be retrieved again at some point), but I have no knowledge of the accuracy of any values mentioned here. But ok, the hanger business model does need to be thought about, as well as this 'temporary' solution.
By the way - the shuttle service to Medusa yesterday did indeed seem to be free by all offering it (I even took one person twice because the tp disappeared from his list again for some reason - bug? - and yes, he used the tp to leave, so it can't not have been activated by him not being close enough).
Suggested solution: allow avatars to 'double virtually' slip into a guest avatar on the planet of their choice for a set period of time. They can look around, maybe even hunt etc, but not trade or keep any of the loots/resources.
After all, anything would be possible...
[As it is at the moment, by the way, avatars could be 'stolen' by another planet for 40 peds each if the other planet really wanted to go headhunting... so, who thinks they are worth 40 peds to a particular planet partner? Answer: almost any (edit: regular) depositor...]. Now that would be competition lol - 'please come back to us' instead of 'well, we can sell you your freedom - at a price!'.
Personally, I feel the idea of goods and trade needs to be worked into the new system too. Things such as the transport capacity of transport ships etc... - at the moment we can carry what we like and vehicles have the same speed (at least my valk did while I was carrying 2 tons of dung!)
Let's help make it a better universe out there
(spacehub where pilots put in their route plans, prices and available places from which gate would be great, yes!)
It's a virtual universe, so comparing the platform with a shopping high street (or shopping centre/department store under one roof) was to say there is basically no 'real' travel required - it is a construct. Charging ppl to go from one shop or section to another damages the attractiveness of the platform as a whole. There is the expression 'competitive symbiosis', in which competitors using a particular platform actually help to make the platform itself more competitive against other platforms. They can all benefit as a result.
A captive audience used to mean captivated in terms of them paying full attention to the action - being fully immersed - fully happy - not being held back from leaving to another place...
The hanger owners: an effortless income of 20-40 peds per day would certainly be acceptable for an investment of 100-200k peds (assuming the invested sum can be retrieved again at some point), but I have no knowledge of the accuracy of any values mentioned here. But ok, the hanger business model does need to be thought about, as well as this 'temporary' solution.
By the way - the shuttle service to Medusa yesterday did indeed seem to be free by all offering it (I even took one person twice because the tp disappeared from his list again for some reason - bug? - and yes, he used the tp to leave, so it can't not have been activated by him not being close enough).
Suggested solution: allow avatars to 'double virtually' slip into a guest avatar on the planet of their choice for a set period of time. They can look around, maybe even hunt etc, but not trade or keep any of the loots/resources.
After all, anything would be possible...
[As it is at the moment, by the way, avatars could be 'stolen' by another planet for 40 peds each if the other planet really wanted to go headhunting... so, who thinks they are worth 40 peds to a particular planet partner? Answer: almost any (edit: regular) depositor...]. Now that would be competition lol - 'please come back to us' instead of 'well, we can sell you your freedom - at a price!'.
Personally, I feel the idea of goods and trade needs to be worked into the new system too. Things such as the transport capacity of transport ships etc... - at the moment we can carry what we like and vehicles have the same speed (at least my valk did while I was carrying 2 tons of dung!)
Let's help make it a better universe out there
(spacehub where pilots put in their route plans, prices and available places from which gate would be great, yes!)