Examples how it changes:
Damage: 122 -> 134.2 (+10%)
Ammo consumption: 2500 -> 2750 (+10%)
Durability stayed the same in text ("Above average") but it was changed in color, which makes me beleive it adds 10% decay also (not tested).
If you add an amp to the weapon the effect of the amp is added after the enhancer. Example with Eamp 14:
Max damage: 154.2 (+20, as the amp normally adds)
Ammo consumption: 2850 (+1 old ammo, normal amp behaviour)
I don't know yet how it behaves when adding an amp that's too big for base weapon.
It doesn't change range, hit/crit hit ability or attacks/minute.
TT=80 PEC
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