- Joined
- Feb 10, 2006
- Posts
- 16,060
- Location
- Sweden
- Avatar Name
- Formerly "Foeburner Nighthawk Delta"
Currently:
Strength allows you to carry more.
Agility allows you to run faster.
Health allows you to live longer.
Intelligence...?
Psyche...?
Stamina...?
What I would like to see:
Give all attributes a bonus effect. This would benefit the players as they'd get a bonus from playing and it'd benefit MindArk as people would have another reason for actually skilling up.
Some quick suggestions of possible effects:
Stamina/Agility - Allow an avatar to "Rush" x% faster for y seconds (where x = agility and y = stamina or something).
Psyche - Lower the skill requirement for chips when at a higher psyche level, allowing the use of smaller implants for the same chip if you have a higher psyche.
Psyche - Lower the charging time of charge-up chips.
Intelligence - Allow faster crafting.
Intelligence - Make QR on blueprints go up faster.
Stuff like that? I am sure that some nice suggestions could be added
Just keep in mind that it will have to be balanced, it can not make the game more difficult for others and you have to consider any economical gain (for example, strength could not increase melee damage since this would unbalance the eco and possibly devalue higher level melee weapons).
Post your ideas and/or comments and/or view of the thing
EDIT: Below are the ingame explainations to all attributes:
Agility
Agility is a basic attribute available to all Avatars. It influences almost every action where coordination, finesse and grace are involved.
Health
Health is the amount of punishment your Avatar can sustain before he or she dies.
Intelligence
Intelligence is a basic attribute available to all Avatars. It influences almost every action where the mind, memory, or reasoning are involved.
Psyche
Psyche is a basic attribute available to all Avatars. It influences almost every action dealing with willpower, mental strength, and mindforce.
Stamina
Stamina is a basic attribute available to all Avatars. It influences almost every action where bodily hardiness, constitution, and physical toughness are involved.
Strength
Strength is a basic attribute available to all Avatars. It influences almost every action where raw muscle power, lifting capacity, and brute force are involved.
Strength allows you to carry more.
Agility allows you to run faster.
Health allows you to live longer.
Intelligence...?
Psyche...?
Stamina...?
What I would like to see:
Give all attributes a bonus effect. This would benefit the players as they'd get a bonus from playing and it'd benefit MindArk as people would have another reason for actually skilling up.
Some quick suggestions of possible effects:
Stamina/Agility - Allow an avatar to "Rush" x% faster for y seconds (where x = agility and y = stamina or something).
Psyche - Lower the skill requirement for chips when at a higher psyche level, allowing the use of smaller implants for the same chip if you have a higher psyche.
Psyche - Lower the charging time of charge-up chips.
Intelligence - Allow faster crafting.
Intelligence - Make QR on blueprints go up faster.
Stuff like that? I am sure that some nice suggestions could be added
Just keep in mind that it will have to be balanced, it can not make the game more difficult for others and you have to consider any economical gain (for example, strength could not increase melee damage since this would unbalance the eco and possibly devalue higher level melee weapons).
Post your ideas and/or comments and/or view of the thing
EDIT: Below are the ingame explainations to all attributes:
Agility
Agility is a basic attribute available to all Avatars. It influences almost every action where coordination, finesse and grace are involved.
Health
Health is the amount of punishment your Avatar can sustain before he or she dies.
Intelligence
Intelligence is a basic attribute available to all Avatars. It influences almost every action where the mind, memory, or reasoning are involved.
Psyche
Psyche is a basic attribute available to all Avatars. It influences almost every action dealing with willpower, mental strength, and mindforce.
Stamina
Stamina is a basic attribute available to all Avatars. It influences almost every action where bodily hardiness, constitution, and physical toughness are involved.
Strength
Strength is a basic attribute available to all Avatars. It influences almost every action where raw muscle power, lifting capacity, and brute force are involved.
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