(Newcomers who wish for help, read the end)
The way I see it is this $15 a month thing is an insult at the moment because no amount of fun that can be had in this game is worth the large quantities of $10-30 an hour that this game can often cost. While the times when we do not lose nearly as much, and I'm talking korss h400+105 hunting with an efficient fap and everything, are somewhat fun, the only real fun in this game at the moment seems to the be the gamble aspect. Some people see it is worth it, and this does not make this a 'bad' game, but I believe for them to work for a better market strategy would be to make this game where you can have that nice gun and have a nice set of armor on very little money, where your average joe can deposit say, $50 a month and not expect to lose it over that time entirely.
I pray that this post is not modified or deleted as this is a reality that we much face and would only like to leave this here as a suggestion. At one point it indeed was a very very fun game for the quantities of money it cost. You could go out hunting every day and if you hunted away say, $100 in a month you could have paid your rent for a home and gotten maybe a cool new piece of furnature or so. You saw many cool hunts, went exotic places and fought things where it was the difficulty of the mob that was a problem not the size of your pocketbook.
We used to be able to go to Club Neverdie and purchase things because it never hurt us too bad. So what if we went and tried out that new limited club. It won't set us back too terribly and was great fun it was something new. For the rest of the month we could still go and have some fun, there were new things to be seen and an entire new universe to see. Unfortunately though over time it seems that costs have gone up entirely too much, we never get those little twinkles anymore, such as that gun we could use that was better than what we had, or that limited piece of armor from a hunt where we'd lost a bit, atleast we had something that protected us slightly better. We never get a purpose to hunt besides to be a drone, skill up towards not much besides faster ways to lose money, never any real fun like other games of all varieties rely on to sell.
This game used to have globals and hall of fames as the giant things that made the celebrities. Everyone had a chance and when we got one which we often would get(globals, not hofs) then we were really happy. It often put a nice item into our hands and a small profit. While this glee often resulted in us blowing up larger than we could handle objects and shooting the ground and ringmates, we had our fun even if they managed to squeeze a few pennies out of us. We wouldn't feel bad
.
They have to listen. They have a large fan base, but cannot keep new players easily. Please stick with us but pressure Mindark to pursue a more effective market strategy. If they lower their costs and bring in many players they will breed many new things such as:
Many more players to socialize and a larger advertisement base, thus larger profile, thus larger draw.
Many more lasting contracts with the company that will enable more things to be done better for Mindark while keeping their costs low.
People who are willing to take that $50 they spent a month before and increase it because of a vast fun factor that could be had.
Expansion of in game facilities. More people will want to use the banks, more people will want homes, more people will want to travel to the asteroid and station in the sky, etc. etc. etc.
More profit margins for the people who run businesses since we might actually have a little bit of ped to spend for a change on avatar improvement with that $15 a month. So what if it takes us two months to save up for some 'work'.
The community in here is one thing the game has going incredibly, though and together I believe that we can help everyone. Mindark has the capability to empower their fanbase in a Stockholm syndrome like manner. Why not allow the players to have a symbiotic relationship with the company instead of them having a parasitic relationship solely on our wallet?
To newcomers:
THIS IS THE MOST IMPORTANT PART---------------------------------
Newcomers, please do stay but make your voices very loud that you wish for change!
Say you start off sweathunting, you want MORE you want FUN! Don't put any more money in when you don't have fun and simply state your opinion loudly.
I feel that Frank's thread is a public embarrassment to himself and the entire company. Nobody can provide any real effective ways to survive on anything close to $15 a month that provide even an inch of fun to the player, so I feel that this is their chance to realize this situation and fix it. The fun factor will easily be fixed in Cryengine stages once the planet partners step in, I feel Mindark needs to help the financial side and boost the entertainment side where it still can.
Side Comment:
Frank, Marco, or anyone who reads this before it is modified or deleted could you please private message me? I feel that it is time for MA to let one of you have a nice long ORDERLY chat with the community where we can express opinions and get some not-so-dodgy answers to our questions about what you can do about these situations we find outselves in. Atleast give us some fun.
We all see the financial reports. Why don't they pay you guys enough to atleast put an hour a day into the forums with active posting? 10 Posts a day on ACTUAL problems as well as the usual posting about the good things would provide a healthy balance. Going to those conventions is only going to raise skeptics and keep nobody in game. It is the members of this forum that will recruit real life friends and family far more effectively and at a lower cost point than those conventions in those jets.
Please wish this post luck and hope it is not condemned.