Sarah Charlton
Alpha
- Joined
- Oct 12, 2007
- Posts
- 531
- Location
- Sweden
- Society
- Universal Brotherhood
- Avatar Name
- Sarah Zap Charlton
A lot of changes were made to the coloring system the past Version Update. At first, I misunderstood it due to some rumours which were spreading. However, after testing it through, I realized that this is how it should be. I keep receiving questions regarding how it works and how it will affect me and my customers, so realize that the best solution is to create a thread which covers the entire coloring system in order take away all of the confusion.
Required Levels
The required levels for certain colors have been changed, some have been increased and some have been decreased - in order to keep the balance within the system. You need to reach the required level of a color in order to have learning period bonus on it, as well as use it efficiently.
Chance of Success
The chance of success have been greatly modified, and this takes us to an entire new coloring system than the one we had before. A person who have yet to unlock a color may neither use it efficiently, even if they attempt to color it using 1000 paint cans. I have yet to see what happens when you reach the required level for a color, but I believe that you will then be able to color it with 100% chance of success with 1000 paint cans, the amount of cans required for a perfect, and guaranteed result will then be reduced until you are able to color the item perfectly with 300 cans, this is when you have maxed the color.
The best amount to use when coloring appears to be 150 paint cans due to the high CoS, yet, low amount of paint cans, considering that you only get an additional 15% improvement in the CoS when using the double amount of cans.
The new cost to color
As you have already read, this means that we have to use a great deal of extra paint cans when coloring our items. Due to this, I will most likely not require the customer to bring his or her own paint cans. As, the paint cans are not the total cost. Here's how it works:
We will now receive a return of 90% of the total TT Value used when coloring, this means that colors which are closer to 100% will be a great deal cheaper than those sold for 150%. This return has to be included in the formula used for the cost of coloring, so here's an example:
Old Version:
It used to cost you 0.6 Ped in TT Value to color a field in Yellow.
New Version:
It will now require 4.5 Ped in TT Value worth of Yellow color in order to color one field with 85% CoS. However, due to the return. This cost will be reduced to (4,5 * 0,11 = 0,495) around 0.5 Pec. However, this is only if Yellow is sold for the TT Value.
Cost to color, example chart:
Yellow at 100% - 0.495 Pec.
Yellow at 110% - 0.95 Pec.
Yellow at 120% - 1.40 Ped.
Yellow at 130% - 1.85 Ped.
Yellow at 140% - 2.75 Ped.
Yellow at 200% - 5.00 Ped.
As you can see, the cost for coloring is greatly increased if the color is bought for over 110%. This will most likely affect the paint market.
Paint market, new prices:
This new system is going to heavily affect the new paint can market, several thousands of paint cans will most likely be used per day, the drop-rate will be higher than never before, and most colors will be sold for near the Trade Terminal value. I would not suggest anyone out there to invest in any paint at the moment, as the value will only drop down.
It is not worth coloring with paint worth much more than 105, or 110%. The fact that we need to use 150 cans for a decent result will heavily affect the cost of coloring using expensive paint cans.
Market for high-end paint cans:
An important discovery have been made today, so this will be updated later.
Other changes to the coloring system:
You have most likely already read the Version Update, but here are some of the updates:
New Colorators have been introduced
The old colorators were removed from the terminal this Version Update, and several new colorators have been introduced. One of these is the Ziplex Fashion Line Colorator. There's no bad news regarding this however, as the new colorator has a lowered decay rate.
The (L) Colorator has a decay rate of 0.5 Pec instead of 1 Pec, which means that it's actually better than the old version which was found in the Trade Terminal.
The (L) Bleacher has a decay rate of 2.0 Pec instead of 10.0+ Pec, which means that it's also better than the old versions of bleachers.
- It is now possible to set the saturation level of a color.
- We also see a chance of success bar, which goes all the way up to 100%. It was not possible to have 100% chance of success before the VU.
- New colors have been introduced, which means that you have a lot more to choice from.
- Lower skilled players will be able to use lower paint cans efficiently, while the higher skilled ones will be able to use higher paint cans, as well as lower paint cans efficiently. There will be more colorers to choice from when it comes to certain colors.
- The Colorator has been removed from the Trade Terminal.
- New (L) Colorators and Bleachers have been introduced.
Required Levels
The required levels for certain colors have been changed, some have been increased and some have been decreased - in order to keep the balance within the system. You need to reach the required level of a color in order to have learning period bonus on it, as well as use it efficiently.
Chance of Success
The chance of success have been greatly modified, and this takes us to an entire new coloring system than the one we had before. A person who have yet to unlock a color may neither use it efficiently, even if they attempt to color it using 1000 paint cans. I have yet to see what happens when you reach the required level for a color, but I believe that you will then be able to color it with 100% chance of success with 1000 paint cans, the amount of cans required for a perfect, and guaranteed result will then be reduced until you are able to color the item perfectly with 300 cans, this is when you have maxed the color.
The best amount to use when coloring appears to be 150 paint cans due to the high CoS, yet, low amount of paint cans, considering that you only get an additional 15% improvement in the CoS when using the double amount of cans.
The new cost to color
As you have already read, this means that we have to use a great deal of extra paint cans when coloring our items. Due to this, I will most likely not require the customer to bring his or her own paint cans. As, the paint cans are not the total cost. Here's how it works:
We will now receive a return of 90% of the total TT Value used when coloring, this means that colors which are closer to 100% will be a great deal cheaper than those sold for 150%. This return has to be included in the formula used for the cost of coloring, so here's an example:
Old Version:
It used to cost you 0.6 Ped in TT Value to color a field in Yellow.
New Version:
It will now require 4.5 Ped in TT Value worth of Yellow color in order to color one field with 85% CoS. However, due to the return. This cost will be reduced to (4,5 * 0,11 = 0,495) around 0.5 Pec. However, this is only if Yellow is sold for the TT Value.
Cost to color, example chart:
Yellow at 100% - 0.495 Pec.
Yellow at 110% - 0.95 Pec.
Yellow at 120% - 1.40 Ped.
Yellow at 130% - 1.85 Ped.
Yellow at 140% - 2.75 Ped.
Yellow at 200% - 5.00 Ped.
As you can see, the cost for coloring is greatly increased if the color is bought for over 110%. This will most likely affect the paint market.
Paint market, new prices:
This new system is going to heavily affect the new paint can market, several thousands of paint cans will most likely be used per day, the drop-rate will be higher than never before, and most colors will be sold for near the Trade Terminal value. I would not suggest anyone out there to invest in any paint at the moment, as the value will only drop down.
It is not worth coloring with paint worth much more than 105, or 110%. The fact that we need to use 150 cans for a decent result will heavily affect the cost of coloring using expensive paint cans.
Market for high-end paint cans:
An important discovery have been made today, so this will be updated later.
Other changes to the coloring system:
You have most likely already read the Version Update, but here are some of the updates:
New Colorators have been introduced
The old colorators were removed from the terminal this Version Update, and several new colorators have been introduced. One of these is the Ziplex Fashion Line Colorator. There's no bad news regarding this however, as the new colorator has a lowered decay rate.
The (L) Colorator has a decay rate of 0.5 Pec instead of 1 Pec, which means that it's actually better than the old version which was found in the Trade Terminal.
The (L) Bleacher has a decay rate of 2.0 Pec instead of 10.0+ Pec, which means that it's also better than the old versions of bleachers.
- It is now possible to set the saturation level of a color.
- We also see a chance of success bar, which goes all the way up to 100%. It was not possible to have 100% chance of success before the VU.
- New colors have been introduced, which means that you have a lot more to choice from.
- Lower skilled players will be able to use lower paint cans efficiently, while the higher skilled ones will be able to use higher paint cans, as well as lower paint cans efficiently. There will be more colorers to choice from when it comes to certain colors.
- The Colorator has been removed from the Trade Terminal.
- New (L) Colorators and Bleachers have been introduced.
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