Got first hangs in less than 2 minutes... (so got to kill it, like before mini VU).
- Client stability has been improved
MA said that with current (new) VU, small fast updates will be much easier and faster, just as we saw today. Hopefully we will get loads of fixes now, therefore such numbering...
They must try again with new fix....I tried to sweat a very thin mob(plumatergus)with auto aim and before it killed my 50-60 HP I had over 12 lost the target messages....Hunting must wait for another week I think.GL with next patch
WOHOOOOOOOOOO!! Hitbox still FUBAR! Awesome fix!
1. still have disconnects
2. loot receiving very laggy
3. mobs hit boxes only half fixed, I still can miss while shooting in the mob face
My rating to this mini update 0/10
I am sorry to say that the hitbox issue has NOT been solved, at least for some flying mobs (Sea Wraith on Cyrene for example).
•Auto target logic ...It just work if the mob stands still if he/she move a bit it stop to work.
I still get DC'd after the patch. Was in for nearly 10 mins tho....
Might be yet another day or so for the disconnects to be fixed.
Disconnects is because the server crashes
commercial system upgrade took place without the test system, existing users are spending their time and money as a free testers. someone tested system before release and get some menoey. how it will be compensated for despaired players?
this problem has occured with ALL VU's
tyvm
MA annual report 2011 :
"MindArk’s plan for maximizing the potential of Entropia Universe in 2012 focuses on two key areas:
Upgrade existing game systems to provide anenjoyable and rewarding user experience"
MA annual report 2012:
"Infrastructure Upgrades
Major upgrades have been performed on the Entropia Universe platform infrastructure, the first
steps was released in January. These upgrades have resulted in improved server stability and
faster development and deployment times for future version updates. While these upgrades will
require a few months for full completion, participants can already expect better performance,
fewer unexpected server outages, and much shorter VU downtimes.
In addition, refinements to the development and release procedures for
MindArk and its planet partners will help improve client stability, reduce bugs and other unexpected system behavior, and generally improve the overall Entropia Universe experience. "
Disconnects is because the server crashes
I am currently looking in to this matter about mob hit boxes yet again, can you provide me with the creatures you hunt which does not feel the same as before?
Can you provide me with additional creature which you feel is not the same?
Can you provide me with some creature which you believe are affected by this?
Seems to me that very thin mobs ought to be very hard to hit except with melee.
14.2 was followed by 14.2.1, 14.3 is followed by 14.3.0.1. Is four-level release numbering something new, or has it happened before?
(Not trying to read too much into this, just curious )
I consider this a decent quickfix while working to get everything right, Harbingers hitboxes have improved alot, not perfect but good enough for now atleast. Have been to busy with the formidons to try others
Maybe we should make a list of mobs that still have blind spots in the hitbox?
Hitboxes.
Aiming on torso (heart) on Troppers ,Legionner you will get misses when animations is made for ther attacks ,this is standing still close range ,no autotargeting ,its like dead spots or shape of hitbox shange with animations even tho you aim on big area , safest is 2 aiming on legs feats ,because no animation.
This problem whas on Drokas befor as well ,have not tested now
This problem whas on Drokas befor as well ,have not tested now