mrproper
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- Andone mrproper Andrei
The difference in amp decay is because Korss uses 8 ammo and P5A uses 9. I think this test will only be able to confirm there is variation in loot. Another interesting test I mentioned before:
https://www.planetcalypsoforum.com/...t-vs-regen-adjusts-you-say-8.html#post1849203
You can see that even without globals and mini's the loot variation is almost 90%.
Code:
Apis&dante h40
Time to kill 20,49 102,02
Kills 226 145
Loot 1161,85 1199,75
Cost/kill 4,37 7,12
Cost 1002,46 1035,32
However, we need a definitive test to see if this trend (of making up for the losses, personal loot pool) is maintained outside of individual kills, or is an effect therein of this process, and doesn't need to be accounted for in the long term, if it's accounted for in the short term.
Code:
Avg w/o big loots 2,52 4,97
Avg with big loots 5,14 8,27
For the Apis, small loots are about 49%, and for the H40, the small loots are about 60%. Of course, the problem here is that the "big" non-global loots are not counted. I suppose that if those were counted too, such as any loot that is bigger than 5x the kill cost, small loots would range between 40% and 45% (just like in crafting, SR is around this value).