mrproper
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- Dec 5, 2005
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- Andone mrproper Andrei
The personal loot theory works to keep you slightly below deposits/(income value + decay), but will make you jump up when you spend too much. There are 2 topics posted recently about the 2009 loot on personal avatars, that show that without the big loots, you get a guaranteed 40-45% return in tt value. This is consistent with the personal loot pool. The big loots pop up with random unpredictable values and try to raise you above the profit line, until they do, then they become less frequent. They are also based on different time intervals, so they are not extremely evident.
I find it impossible to see a consistent mean loot due to variance, but median loot is consistent, and will give you your 40-45% before globals/minis/hofs (dependant on lvl of mob).
That is how you would conduct an experiment to log average loot. Recording each TT value and using it in the same type of table
Excuse me for a moment, but how can you use the same observation to be against the personal loot theory, while I can use it to support personal loot theory?
We both see the same effects, I explain that the hofs are there to return the 55-60% difference to expenses, counted agains the personal history, you say that loot is consistent.
I have an experiment in preparation that can I hope I can prove that I can hunt 2000 mobs worth around a ped, without a single global, or the same mob, 2000 mobs worth around a ped, with many globals, depending on my explicit desire to get globals or not. Would that convince you of the model of personal loot theory?