Evey
Elite
- Joined
- Oct 7, 2006
- Posts
- 4,349
- Society
- Hardcore
- Avatar Name
- Eve Everglades
As an active eomon hunter l always had problems with spawns, last year with the higher maturity in particular. This issue occurs every year and it's causing massive frustraton for players that have to waste quite some time, eery day, for the whole summer, to find a good spot.
I like the idea of Eomons migrating and moving around, along the usual path, but what I don't like is the lack of mobs and spawns during peak hours.
How about increasing some spawns, this year MA? Most active players have increased their DPS and the mob spawns should keep up imo.
There are a few possibilities for extra spawns
- Eudoria - eastern area, in the desert, between Pandora, Minopolis, Nymph - there are already some high maturity spawnng there, is there room for the highest maturity as well?
- Amethera spawns, in non lootable PVP, thus we will make sure no AFKing goign on, should be tons of fun
- Treasure Island - initial post about TI said Dasps are temporary - they could be switched with Eomons for the summer then added back again. The TI map is quite big and plenty of room for all Eomon maturities. Plus, it would make a lot of people that have shares very happy (including myself);
- Mount Hephastos - plenty of unused space, would be great for high maturities on the shores, vaccine mission is rather fun if there's any high level player without it.
The area in which mobs spawn should be bigger to avoid the collision bugs that we are so sick of... and also, ideally, spawns should be even more dynamic, faster if mobs die quick to teams or lots of high DPS hunters...
Thoughts?
I like the idea of Eomons migrating and moving around, along the usual path, but what I don't like is the lack of mobs and spawns during peak hours.
How about increasing some spawns, this year MA? Most active players have increased their DPS and the mob spawns should keep up imo.
There are a few possibilities for extra spawns
- Eudoria - eastern area, in the desert, between Pandora, Minopolis, Nymph - there are already some high maturity spawnng there, is there room for the highest maturity as well?
- Amethera spawns, in non lootable PVP, thus we will make sure no AFKing goign on, should be tons of fun
- Treasure Island - initial post about TI said Dasps are temporary - they could be switched with Eomons for the summer then added back again. The TI map is quite big and plenty of room for all Eomon maturities. Plus, it would make a lot of people that have shares very happy (including myself);
- Mount Hephastos - plenty of unused space, would be great for high maturities on the shores, vaccine mission is rather fun if there's any high level player without it.
The area in which mobs spawn should be bigger to avoid the collision bugs that we are so sick of... and also, ideally, spawns should be even more dynamic, faster if mobs die quick to teams or lots of high DPS hunters...
Thoughts?