SandKing no looter, yet again...

My view is that it's quite simply outrageous that killing a creature such as the Sand King could ever result in no-looters, if I was a player I would be furious if that ever happened to me. However it is also true that the system is designed in such a way that its possible for no-looters to occur on any creature regardless of its level. Even still the sheer number of no-looters on the Sand King is highly suspicious and does merit further investigation which is currently under way by both MindArk and Planet Calypso. My initial discussion with MindArk regarding this matter prooved that we're all on the same page, bosses should always drop loot, period. I hope to get back to you soon with more information.

Thanks
 
My view is that it's quite simply outrageous that killing a creature such as the Sand King could ever result in no-looters, if I was a player I would be furious if that ever happened to me. However it is also true that the system is designed in such a way that its possible for no-looters to occur on any creature regardless of its level. Even still the sheer number of no-looters on the Sand King is highly suspicious and does merit further investigation which is currently under way by both MindArk and Planet Calypso. My initial discussion with MindArk regarding this matter prooved that we're all on the same page, bosses should always drop loot, period. I hope to get back to you soon with more information.

Thanks


Then, how it was possible that a few VU's back every Aurli/Kreltin/Furor (for example) killed produced atleast a minimum loot? :scratch2:
 
I'm not much of a hunter, just some recreational hunting every now and then.

But what I noticed, for example, on NI a short while ago was that the loot of the wave mobs seemed somewhat different that that of the other mobs of the same type.

Oh ok, I can't say I've noticed the same although I've not done a tonne of waves, maybe only 20.

Personally I agree that there should NEVER be a no loot on a mob that costs so much to kill. Frankly, there should be no no-looters for any mob that costs more than 10 PED to kill, imho. But, I am not surprised that it was a no looter.
 
My view is that it's quite simply outrageous that killing a creature such as the Sand King could ever result in no-looters, if I was a player I would be furious if that ever happened to me. However it is also true that the system is designed in such a way that its possible for no-looters to occur on any creature regardless of its level. Even still the sheer number of no-looters on the Sand King is highly suspicious and does merit further investigation which is currently under way by both MindArk and Planet Calypso. My initial discussion with MindArk regarding this matter prooved that we're all on the same page, bosses should always drop loot, period. I hope to get back to you soon with more information.

Thanks

Thanks for the comments Kim.
Glad to see you understand the frustration, we'll be even happier when we see something done about it though, I'm sure.
 
some fine tuning and adjustments on all things in game are needed, I am sure that even small adjustments need to be carefully orchestrated to not make a huge imbalance. I would hate to see something adjusted that resulted in insane payouts that are not intended. After all when this happens it has to be tweaked the other direction and that means loot gets nerfed to cover something not intended in the first place.

I do get the no loot idea on mobs but all mobs over a certain level should have some type of drop. Lets say a minimum of an average drop based on %. So if a mob on averaged dropped 5 ped loot than it should never loot for less than .05 pec. However maybe this could mess up multipliers and suddenly loot theories start popping into my head and now I REALLY NEED A BEER.

Cheers...

Salty~
 
How much does it cost to kill a sand king? :evilking:
 
My view is that it's quite simply outrageous that killing a creature such as the Sand King could ever result in no-looters, if I was a player I would be furious if that ever happened to me. However it is also true that the system is designed in such a way that its possible for no-looters to occur on any creature regardless of its level. Even still the sheer number of no-looters on the Sand King is highly suspicious and does merit further investigation which is currently under way by both MindArk and Planet Calypso. My initial discussion with MindArk regarding this matter prooved that we're all on the same page, bosses should always drop loot, period. I hope to get back to you soon with more information.

Thanks

Thanks for looking at this Kim
 
My view is that it's quite simply outrageous that killing a creature such as the Sand King could ever result in no-looters, if I was a player I would be furious if that ever happened to me. However it is also true that the system is designed in such a way that its possible for no-looters to occur on any creature regardless of its level. Even still the sheer number of no-looters on the Sand King is highly suspicious and does merit further investigation which is currently under way by both MindArk and Planet Calypso. My initial discussion with MindArk regarding this matter prooved that we're all on the same page, bosses should always drop loot, period. I hope to get back to you soon with more information.

Thanks

Kim, if you are having such a problem with the no loot issue, then please remove it. All mobs should give some % of return...unless this is a casino?

Edit: BTW, thanks for the post!! Great to hear from you so fast.
 
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What - if anything - would lead you to believe otherwise?

First, if they dropped no looters like normal mobs, would that also ATH like normal mobs - Would MA let one drop 10M ped?

Secondly, unlike normal mobs, if you get no loots from one you just don't reload your gun and start killing the one next to it - there is 2-3 hours of grinding "junkmobs" until you have the next one. And each time you're shooting on a sand king, there is the chance you get a CTD and you're thrown out off at least 50% of its health, greatly reducing chance for item, trying to log back in ("avatar already logged in" etc) (been there...).

Thirdly, I guess an average hunter spends 30-50 ped ammo on it (ofc ubers up towards 100-200 ped and opalohunters less).
 
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I'm not much of a hunter, just some recreational hunting every now and then.
I also try to do both wave and regular Shinkibas for the mission, and sometimes I think I notice a shift in the loot I get. I don't have a lot of hard evidence for that, but what I see just keeps me wondering.

This happens hunting any mob. hunt a bunch of fefoids, suddenly several in a row drop mf chips then no more mf chips. I'm sure it would be similar with stackables too.
 
mh we never had a no loot or nova from big malcruentor, and we hunted them often last year.

maybe number 10001 will be a no loot ... dont know ... thought their are ever looter.

i got nova on a prowler <.<" but that happen only 1 time

The prob with nova frag it's they changed no loot by nova, but now alot of mob with high hp loot frag... ( befor all mob with more than 1k hp was loot all the time) now they can loot frag :/ (ambu is a good example of that)
 
found a bunch of frags on Trox providers too, and I "think" a Levi old too
 
This happens hunting any mob. hunt a bunch of fefoids, suddenly several in a row drop mf chips then no more mf chips. I'm sure it would be similar with stackables too.

Yes, some types of loot come and go (e. g. certain extractors or items), some seem to be the basic loot which is there all the time (like oils, ammo).

What you quoted above was my reply to Profit's question about why I think there might be differences between regular spawn mobs and wave spawn mobs. - But since I cannot hunt wave and regular at the same time, I have some difficulties checking out what the other type critters are looting :silly2:
 
I'm not much of a hunter, just some recreational hunting every now and then.

But what I noticed, for example, on NI a short while ago was that the loot of the wave mobs seemed somewhat different that that of the other mobs of the same type.

I was looking for a certain type of crystal for crafting and had a really hard time getting them from the mobs in the 'normal' spawns. Then I started doing the wave for the mob that dropped the crystal according to entropedia, and suddenly I got considerable amounts in a much shorter time.

Was quite interesting btw, because this was basically a very small beginners' mob wave, so you could watch how each wave event was different from the last one both regarding maturities and loot. - The worst wave was when the 4 top mobs (1 King, 3 Leaders) returned 2x Nova and 2x no loot.

I also try to do both wave and regular Shinkibas for the mission, and sometimes I think I notice a shift in the loot I get. I don't have a lot of hard evidence for that, but what I see just keeps me wondering.

Did you looted any basic leather extracors on NI ?
 
My view is that it's quite simply outrageous that killing a creature such as the Sand King could ever result in no-looters, if I was a player I would be furious if that ever happened to me. However it is also true that the system is designed in such a way that its possible for no-looters to occur on any creature regardless of its level. Even still the sheer number of no-looters on the Sand King is highly suspicious and does merit further investigation which is currently under way by both MindArk and Planet Calypso. My initial discussion with MindArk regarding this matter prooved that we're all on the same page, bosses should always drop loot, period. I hope to get back to you soon with more information.

Thanks

It is plain just not hard at all to add a property or make a decision against mob classification and then reciprocate the loot calculations in the event of a zero loot situation. NOT... HARD.... AT.... ALL.

The thing is, isn't the loot calculation done with the looter in mind? I'm almost certain some of our avatars are black flagged, this is certainly my experience now. If a similarly 'suppressed' participant performs the loot action on the boss mob, everyone else is subjected to their looting capability.

In these events, I never loot the mobs, no point, I let those with better looting ability do the looting and reap the rewards.

One question regarding this instance is... are you all 100% sure it was a no looter, what if it was merely a really really shit loot (imagine a nova hof mapped to a large mob) we're talking about just shy of 50PED then. If that's the case, that needs to be divvied up between however many people were shooting and for many, it would mean they would get nothing, not a bean while the bigger hitters may get nominal values.

Just a thought, probably not the case but thought it worth mentioning.
 
Did you looted any basic leather extracors on NI ?

No, I didn't. Most of the extractors were some kind of cloth extractor, and I think I got a few rarer extractors as well.
 
One question regarding this instance is... are you all 100% sure it was a no looter,

looking at Suzys screen grab on the first page it has the infamous yellow text. Provided this wasn't from another mob that happened to be in the area then I'd say it was definitely a no loot.
 
looking at Suzys screen grab on the first page it has the infamous yellow text. Provided this wasn't from another mob that happened to be in the area then I'd say it was definitely a no loot.

Fair enough :cool:
 
My view is that it's quite simply outrageous that killing a creature such as the Sand King could ever result in no-looters, if I was a player I would be furious if that ever happened to me. However it is also true that the system is designed in such a way that its possible for no-looters to occur on any creature regardless of its level. Even still the sheer number of no-looters on the Sand King is highly suspicious and does merit further investigation which is currently under way by both MindArk and Planet Calypso. My initial discussion with MindArk regarding this matter prooved that we're all on the same page, bosses should always drop loot, period. I hope to get back to you soon with more information.

Thanks

You shall remove no looters completly. Make it drop few oils or novas but that damn yelow message only makes ppl sad no mater if it was gibnib or sand king. Even if that needs redesign or making new system it is necessary from PR point of wiev. We are here after loot at all.
 
It is plain just not hard at all to add a property or make a decision against mob classification and then reciprocate the loot calculations in the event of a zero loot situation. NOT... HARD.... AT.... ALL.

The thing is, isn't the loot calculation done with the looter in mind? I'm almost certain some of our avatars are black flagged, this is certainly my experience now. If a similarly 'suppressed' participant performs the loot action on the boss mob, everyone else is subjected to their looting capability.

In these events, I never loot the mobs, no point, I let those with better looting ability do the looting and reap the rewards.

One question regarding this instance is... are you all 100% sure it was a no looter, what if it was merely a really really shit loot (imagine a nova hof mapped to a large mob) we're talking about just shy of 50PED then. If that's the case, that needs to be divvied up between however many people were shooting and for many, it would mean they would get nothing, not a bean while the bigger hitters may get nominal values.

Just a thought, probably not the case but thought it worth mentioning.

Yes, if you look at my screenshot, you'll notice the no loot message.
And my loot pretty much sucks, so me being the looter, kinda confirms what your saying :)
Honestly, have thought this many times, because if I hunt solo, I can almost guarantee a loss, but I kinda believed MA saying no personal loot pool exists. Makes you wonder.

Edit
I did loot it, but dont usualy either, was using mouse with my right hand, so was right clicking, and being left handed, triggered the loot the mob at the same time.
Those lefties will know what I mean :)
 
Yes, if you look at my screenshot, you'll notice the no loot message.
And my loot pretty much sucks, so me being the looter, kinda confirms what your saying :)
Honestly, have thought this many times, because if I hunt solo, I can almost guarantee a loss, but I kinda believed MA saying no personal loot pool exists. Makes you wonder.

Edit
I did loot it, but dont usualy either, was using mouse with my right hand, so was right clicking, and being left handed, triggered the loot the mob at the same time.
Those lefties will know what I mean :)

I'm a righty on the mouse, leftie with a pen lol. However, I do have muscle memory that I have to consciously override in event mobs as on the last shot I alway LEFT then immediately RIGHT to quick loot. This did not serve me well with the whole right click default action thing/cock up!!!!
 
Did the Sand King no loot the first two times it spawned? Or was it just the hussk that had no loot?
 
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