-Archangel-
Old Alpha
- Joined
- Jul 3, 2005
- Posts
- 798
I agree that if an unlimited item (or adquired by an UL bp) is noticed to have been given unreasonable/ unbalanced properties that is MA job to make sure that it either doesn't disturd the ingame economy or is changed so it doesn't disturd.
But changing an limited item which can only be created by a limited blueprint
Is absurd
Why not just remove from the loot pool the ability to generate new ways to get the blueprint and wait that the previous items fade away
In case you don't know what I'm talking about here is the resume:
The vehicle repair tools: Vehicle RK-5 (L) and Vehicle RK-20 (L) which could only be generated by limited blueprints
Now require to be used: Welding Wire
Which at the present moment requires content from 2 different planet partners outside calypso
Although it is a common urban legend to think that MA doesn't change stats in items, several examples in the past prove that wrong with unlimited items (most of the time people learn to accept it)
But the change of limited items stats
made my trust on the balance manager hit an all time low
Since it shows that they will take the easiest way and not looking at consequences and what concerns me most
When other easy alternatives were available (create a new item that requires the new stuff, and wait for previous items to be worn out).
But changing an limited item which can only be created by a limited blueprint
Is absurd
Why not just remove from the loot pool the ability to generate new ways to get the blueprint and wait that the previous items fade away
In case you don't know what I'm talking about here is the resume:
The vehicle repair tools: Vehicle RK-5 (L) and Vehicle RK-20 (L) which could only be generated by limited blueprints
Now require to be used: Welding Wire
Which at the present moment requires content from 2 different planet partners outside calypso
Although it is a common urban legend to think that MA doesn't change stats in items, several examples in the past prove that wrong with unlimited items (most of the time people learn to accept it)
But the change of limited items stats
made my trust on the balance manager hit an all time low
Since it shows that they will take the easiest way and not looking at consequences and what concerns me most
When other easy alternatives were available (create a new item that requires the new stuff, and wait for previous items to be worn out).