Dab
Alpha
- Joined
- Oct 11, 2006
- Posts
- 618
- Location
- Retired
https://www.planetcalypsoforum.com/...230041-Why-Looting-Other-Players-is-Not-Theft
Expanding on discussion in the above thread and this one:
https://www.planetcalypsoforum.com/forums/showthread.php?226690-Why-Space-is-PVP-(IMHO)
The premise:
Make it difficult to travel through space to protect PP's from having their players easily change planets and to make transporting resources risky.
So, the question I have is simply - is it working?
In my opinion it is not working.
Players:
Any new player who wants to leave where they started is free to do so at any time. Sometimes they have to pay for a ride but not always. Existing players can do the same.
Economy:
Any player wanting to travel safely can pack as many stackables as they want and get on a mothership and travel in 100% safety (so far).
Also AFAIK it is even cheaper (if you take a sceduled flight) than the 40 ped TP fee which was put in place as a temporary measure before Space was released.
So, not working as intended? Or is the contention wrong that this is the reason (or the main reason) for lootable space?
Expanding on discussion in the above thread and this one:
https://www.planetcalypsoforum.com/forums/showthread.php?226690-Why-Space-is-PVP-(IMHO)
The premise:
Make it difficult to travel through space to protect PP's from having their players easily change planets and to make transporting resources risky.
So, the question I have is simply - is it working?
In my opinion it is not working.
Players:
Any new player who wants to leave where they started is free to do so at any time. Sometimes they have to pay for a ride but not always. Existing players can do the same.
Economy:
Any player wanting to travel safely can pack as many stackables as they want and get on a mothership and travel in 100% safety (so far).
Also AFAIK it is even cheaper (if you take a sceduled flight) than the 40 ped TP fee which was put in place as a temporary measure before Space was released.
So, not working as intended? Or is the contention wrong that this is the reason (or the main reason) for lootable space?