soridus766
Guardian
- Joined
- Aug 29, 2008
- Posts
- 223
Or something similar?
I was just thinking how the oil rig could actually be playing a part in the economy.
Due to the fact that EU is basically the epitome of capitalism which is tied to real money, and there are few reliable means built into the engine to boost the economy, it depends on people putting money in, almost completely. Almost.
For all intents and purposes, you need some money to enjoy this game (or universe or whatever). Yeah there are things you can do without money (chat, running around,) but that's aside from the point, without being pedantic you need money.
Anyway, on to the point. For the system to work, somebody has to lose money, and some people have to gain it (including MA). Without this, there would be no trade (you'd invest in items to trade but can't trade them because nobody else has anything) and it would effect hunting as well (you'd have to TT a lot and it would be difficult to get more advanced gear because few people have the means to hunt for it.)
Now this is where the oil rig idea comes from. Oil, last I checked, doesn't have a super markup but it's decent, and is TTable in a pinch. Now while oil profit may be small, it could add up over time AND gives a stimulus to the economy. It may not seem huge but if you think about it, it would be quite enough to keep the ball rolling while not wrecking anything. This boost ensures that somebody, somewhere, has money to spend, however much it is, which helps ensure that the economy continues to flow. Bob can sell things to Fred because Fred provided some service to Jim who did something for Mr. X and so on, but that needs a catalyst somewhere.
I'm just basically saying that if not enough people are interested in paying or depositing, whether it be players or investing companies, the game will pretty much crash, but something like the oil rig can be a failsafe to stop the crash. With a full economy and lots of people to fight over it, it would not be a significant contribution, but hypothetically if the game becomes a ghost town, suddenly there are few people around to protect the oil (except some mobs) at which point anyone with a mind to do so can get oil, and some form of profit if they are smart. Normally it wouldn't swing between such extremes of course, but should fall somewhere in the middle I'd think.
I was just thinking how the oil rig could actually be playing a part in the economy.
Due to the fact that EU is basically the epitome of capitalism which is tied to real money, and there are few reliable means built into the engine to boost the economy, it depends on people putting money in, almost completely. Almost.
For all intents and purposes, you need some money to enjoy this game (or universe or whatever). Yeah there are things you can do without money (chat, running around,) but that's aside from the point, without being pedantic you need money.
Anyway, on to the point. For the system to work, somebody has to lose money, and some people have to gain it (including MA). Without this, there would be no trade (you'd invest in items to trade but can't trade them because nobody else has anything) and it would effect hunting as well (you'd have to TT a lot and it would be difficult to get more advanced gear because few people have the means to hunt for it.)
Now this is where the oil rig idea comes from. Oil, last I checked, doesn't have a super markup but it's decent, and is TTable in a pinch. Now while oil profit may be small, it could add up over time AND gives a stimulus to the economy. It may not seem huge but if you think about it, it would be quite enough to keep the ball rolling while not wrecking anything. This boost ensures that somebody, somewhere, has money to spend, however much it is, which helps ensure that the economy continues to flow. Bob can sell things to Fred because Fred provided some service to Jim who did something for Mr. X and so on, but that needs a catalyst somewhere.
I'm just basically saying that if not enough people are interested in paying or depositing, whether it be players or investing companies, the game will pretty much crash, but something like the oil rig can be a failsafe to stop the crash. With a full economy and lots of people to fight over it, it would not be a significant contribution, but hypothetically if the game becomes a ghost town, suddenly there are few people around to protect the oil (except some mobs) at which point anyone with a mind to do so can get oil, and some form of profit if they are smart. Normally it wouldn't swing between such extremes of course, but should fall somewhere in the middle I'd think.