Am I right to assume everything is getting a large redesign and overhaul, predominantly all the game assets and environments, So all current 3d models are to be rebuilt based off the assets used in game now? And they will not be just cryengine2 assets coverted into usable Unreal Engine5 assets. basically, what was done when up grading from the gamebryo engine to cryengine2, most of the EU gamebryo engine assets were just converted over, though many of the old EU assets have been updated now, Anyway, just curious as to how far removed for what we have now the design process is going.