Thats what i've allways figured, one mans fun might be another mans "ruin" so to speak, having such a vague "rule" in the eula is most likely directly related to the part, and pardon me if i misquote, where it says that MA has the right to do whatever, whenever they want with you, your account or your mother.
If indeed mobtraining WAS 100% forbidden, then shouldnt MA ban themselves for introducing such a feature? imagine all the MA controlled avatars that would have to be "fed to the troxes".
And according to your logic...killing someone in PvP4 who doesn't want to be killed...is also against the Eula?
Actually, I allways had the impression that the moment one takes a toxic shot, he does not gives a damn how often he is killed and why and that he forfeits any rights the EULA would give him.
Inside there decay is really not an issue.
At the Atrox spawn near Ithaca I would call those mob herds als not really something that disturbs my playing experience, because I know that the mobs will run from Ava to Ava, a gangbang has to be expected there.
But if you really carefully select an area with low density, carefully pick one singly mob from a distance, spend 10-15 PEDs in ammo for a kill and all the sudden somebody runs a stampede on you, that is simply no fun.
Same goes for getting killed in front of a crafting machine because you did not notice that those Atrox screams where not from the advertisment or dying before the mining tool tells you if you found a ressource or not.
If the loss is more than a "few PECs" I would call it griefing.
What about other pvp areas?
IMHO:
1 mobtrain = fun
repeated mobtrains = annoying
Anyone terribly offended by the occasional train and/or pvp with trains should perhaps increase their Prozac dosage, find an episode of 'Little House on the Prairie' (the tv show not the http://www.urbandictionary.com definition) to watch while clutching their stuffed plush teddy bear.
Surviving a mob train was a large reason for my first deposit. If it is train after train it can be boring, frustrating, expensive for the unwilling. If its PVP though the more trains the better! SPICE-O-LIFE! and all that
So would really find it funny if you mined amped with an OA109, spend around 60 PEDs per click and somebody runs a mob train of Araneatroxies up to you ?
Or doing a crafting run where a click costs 100 PED and get killed because someone thought it was funny to lure some mobs towards the crafters ?
Sorry, the fun ends where my losses are forced upon me by someone else and not my own decision.
So would really find it funny if you mined amped with an OA109, spend around 60 PEDs per click and somebody runs a mob train of Araneatroxies up to you ?
Or doing a crafting run where a click costs 100 PED and get killed because someone thought it was funny to lure some mobs towards the crafters ?
Sorry, the fun ends where my losses are forced upon me by someone else and not my own decision.
You won't loose anything while mining...if you die while dropping a bomb you will find the deed in your inventory if it was a find.
Same with crafting.
So would really find it funny if you mined amped with an OA109, spend around 60 PEDs per click and somebody runs a mob train of Araneatroxies up to you ?
Or doing a crafting run where a click costs 100 PED and get killed because someone thought it was funny to lure some mobs towards the crafters ?
Sorry, the fun ends where my losses are forced upon me by someone else and not my own decision.
Profile of the Sociopath
Glibness and Superficial Charm
....
So would really find it funny if you mined amped with an OA109, spend around 60 PEDs per click and somebody runs a mob train of Araneatroxies up to you ?
Or doing a crafting run where a click costs 100 PED and get killed because someone thought it was funny to lure some mobs towards the crafters ?
Sorry, the fun ends where my losses are forced upon me by someone else and not my own decision.
I suppose I will quote myself.....
I have been trained 'upon' while hunting
too far from the revive to loot the kill
(no joy) ....
If you are Mob Training a person or a city... it is an act of harassment... you intend to disrupt the play of others... that is your purpose... whether you are doing it once or professiionally as a self-proclaimed entertainment director... you are annoying people, costing them playing time... and REAL money, in ammo, decay, lost kills, skills, claims, etc... period.
Just because most of us are tolerant... and not running to MA posting complaints... doesn't give you a free pass to "think" for a minute that you are automatically improving our time spent here... or that we should automatically accomodate and support your disruptive thinking by changing our attitudes or behaviors simply because of your purposeful... dare say sociopathic... needs... to use
"others"
"NO JOY"
for
"your"
JOLLIES
2009-06-08 22:19 Entropia Universe Support:
Hi,
In accordance with our policy, we generally do not discuss what kind of actions we might take in such matters with our participants.
However, you should know that we consider running mobs to be harassing other participants and we do not agree with people ruining the Entropia Universe experience for others. Should this lead to systematic harassment, we will intervene.
Kind regards,
Entropia Universe Support
If you are Mob Training a person or a city... it is an act of harassment... you intend to disrupt the play of others... that is your purpose... whether you are doing it once or professiionally as a self-proclaimed entertainment director... you are annoying people, costing them playing time... and REAL money, in ammo, decay, lost kills, skills, claims, etc... period.
Just because most of us are tolerant... and not running to MA posting complaints... doesn't give you a free pass to "think" for a minute that you are automatically improving our time spent here... or that we should automatically accomodate and support your disruptive thinking by changing our attitudes or behaviors simply because of your purposeful... dare say sociopathic... needs... to use
"others"
"NO JOY"
for
"your"
JOLLIES
If you are Mob Training a person or a city... it is an act of harassment... you intend to disrupt the play of others... that is your purpose... whether you are doing it once or professiionally as a self-proclaimed entertainment director... you are annoying people, costing them playing time... and REAL money, in ammo, decay, lost kills, skills, claims, etc... period.
Just because most of us are tolerant... and not running to MA posting complaints... doesn't give you a free pass to "think" for a minute that you are automatically improving our time spent here... or that we should automatically accomodate and support your disruptive thinking by changing our attitudes or behaviors simply because of your purposeful... dare say sociopathic... needs... to use
"others"
"NO JOY"
for
"your"
JOLLIES
Strangely I never had a deed in my inventory and while crafting it seems exactly that run while dying must have been a complete failure.
I really do not mind if I get killed by a mobtrain when sweating, if it does not happen all the time and I surely do not mind getting killed in PvP, but I surely would strongly disagree with an attitude that it costs you only a few PECs if you die and that it is "fun". There are situations where it is absolutely game breaking and raises losses way above those "few PECs".
All this moaning about mobtrains to me just sounds like tourists complaining about how the locals act.
On the planet your avatar crashed into, the locals run mobs now and then, inspired perhaps by RL events in Pamplona, Spain in their past. Most learn to avoid them. The rest moan.
[youtube]http://www.youtube.com/watch?v=9f2KnZ3iqhc[/youtube]
This be Calypso, this is what happens, deal with it.
Hurrikane
Generally mob trains are allowed.
BUT, if the purpose is only to cause grief then it is not. Like "Haha, you loser, I steal all your mobs just to piss you off!" *insert Nelson "ha-ha"*
There is always a fine balance.