Horsepower doesn't always equate to more speed. It could be geared in such a way to allow more torque at lower RPM, making the Valk MkII a virtual mountain goat.
All supposition until Calypso Road, Track, and Trail gets their hands on one and publishes a review.
Mk2's have much higher SI, so better for PVP use.
The grip and weight are unchanged, so it may not help with climbing, but more armor and more horsepower = similar speed, which is logical.
What is not logical is that spawned weight does not change with increased protection, and yet the speed is still effected.
Miles
Mk2's have much higher SI, so better for PVP use.
The grip and weight are unchanged, so it may not help with climbing, but more armor and more horsepower = similar speed, which is logical.
What is not logical is that spawned weight does not change with increased protection, and yet the speed is still effected.
Miles
Horsepower doesn't always equate to more speed. It could be geared in such a way to allow more torque at lower RPM, making the Valk MkII a virtual mountain goat.
spawned weight does not change with increased protection, and yet the speed is still effected.
more armoring = more weight, unless it is made of a newer technology, in which case same weight would go faster...
more armor should have more weight
Um, Goblin weighs 18.4, Jag weighs 2.1
No one ever had a problem with stronger armors weighing more or less, so why is it such an issue w/ cars?
Yeah, sucks the V2s aren't faster. Perhaps the V3s will be. Maybe not. We'll find out.
Problem is, max speed is listed in the stats.
Um, Goblin weighs 18.4, Jag weighs 2.1
No one ever had a problem with stronger armors weighing more or less, so why is it such an issue w/ cars?
Yeah, sucks the V2s aren't faster. Perhaps the V3s will be. Maybe not. We'll find out.
While the stats would indicate that the Valkyrie Mk2 is slower, I have personally field tested the Mk2 vs the Mk1 @ the oil rig and @ Amkuul Island.
What the real in world results are: Go ahead and try and catch me in a Valkyrie mk1 with me in a Valkyrie Mk2 and I will get away.
I have yet to have had my car blown up from any runs inside of PVP 3 or 4. The only time it has been blown up was for a test held @ Amkuul Island by a willing Colonist whom I saw blowing up his car at the outpost.
I asked him if he would mind doing a comparison to see how much tt value was lost after blowing it up, he did me one better and blew them both up at the same time to see the time to kill. The Mk2 lasted 2x as long and took about half the tt value decay vs the Mk1
So for practical use these cars are head and shoulders better than the Mk1. Pvpers will like them as they last longer and do not have the speed handycap that the stats would indicate. Miners will like them as it takes more than two shots to kill so you can get away with your ores and enmatters. Racers will like them for the better off road capabilities and less decay from wandering mobs.
These cars ARE an improvement just hard to see till you try it out.
Perhaps some of the stats are listed incorrectly.
or we are not being given all the information (!!!).
Ill look into it!