although i generally agree that it isn't too newbie friendly, there are some points id like to comment on
to the info:
as to the 90% wrong info, read my guide, its pretty much updated, new coordinates for teleporters etc.
(takes less than 40 hours to read too btw)
to sweating:
the problem most newcomers dont see, is that 1-4 sweat per pull is actually very good, because they assume 50-400 sweat per pull would be way better
unfortunately, that isn't true, as the price would just fall then
you already have way too much sweat on the market compared to what is actually needed, cause, as you stated, its just used for mindforce, which wasnt brought back fully yet, just TP chips are there
even if everything had been there, MF was never a profession which had a real use, because of the price tag, partially and especially because of the sweat
so there were already very few ppl paying newbies so to speak, because there were douzens of other alternatives to do the same job you had done with MF cheaper
considering your concern about money, i guess you can understand why sweat isnt bought as often then, cause why pay more for something you can have cheaper
the other problem of sweat, is the huge amount of sweaters
ofc it sucks to be paid so badly, but unfortunately, everyone else wants to play for free too, so there is lots and lots of competiton on the sweat market, which brings the price down of course
that isn't a problem from MA/FPC, but from all the people who want to have it ALL for free
to hunting
the 100 pec (10 cents) to kill a mob is very unlikely, a daikiba young has 30 HP, m2100 does at worst 2 damage, thats 15 shots=15 pec
granted, you may miss a bit, so lets round up to 30 pec
you likely tried to kill a combibo, which is a bit more complicated due to its regeneration, but i guess after you tried one you found out that another mob may be better
thats a learning experience
to running (to neas)
that run takes nowhere near 3 hours
id say it takes ~1 hour, maybe 1 hour 30 min
since you researched for 40 min i bet you also found a map showing a nice way
getting killed on the runs may actually be used as learning experience as well
it teaches you when mobs attack, what distance you best keep from them, run them into turrets to make a path for you to run, etc.