Entropia CE2 - GFX Configs, Ultra High, Ultra Low.

Guys,

was checking link to crysis forums that legion game and noticed this setting.

sys_physics_CPU

Set this command according to your CPU. This sets the physical index that physics runs on, i.e. what core.

0, is for the first core, keep this at 0 if you have a single core CPU.

Set it to 1 to run physics on the second core of a Dual Core CPU for best performance.

2 and 3 are for the third and fourth cores of Quad core processors, usually 3 works best.


I have a quad core machine and looking in config file this setting is not there :confused:

Should it be and should I add it and is this causing me a problem ??

Thanks in advance
 
lol ... can't change a cfg file :laugh:
That's what I see is the main problem. Why should players even HAVE to dink around with CFG files in order to get a game that doesn't crash or lock up every few minutes, in order for it to be playable? It's great if one is able to do that (I am able to do that, but I work in I.T. and have been playing PC games since Doom, but that doesn't mean EVERYONE can--or even wants to).

The point is that the game's launcher should do a better job of recommending the best settings, and the GUI should give the player sliders to adjust various graphical elements that have the biggest impact on performance...and not leave it up to the players to beta-test the thing and use outright guesswork.

I like the graphical improvements so far. It's a drastic change, unlike a previous change to the Gamebryo/Morrowind engine, which was a joke because practically everything that made Morrowind look great was disabled in Entropia. And I realize there's a steep learning curve for MA's programmers as they're working on a Ferrari now, not a Volkswagen Magic Bus...but I'm missing out on this whole SGA thing because I can't play the friggin' game for more than 5 minutes without a CTD or worse, a total BSOD lockup! :mad:
 
We Really Need Mindark to step up to the plate here Marco...
I Do understand that some of the Cvar settings in the files Can cause a Potential for "Hacking" But those Files shouldnt Be available for editing in the Graphics settings file. Telling us what we can and Cannot Modify will help Volumes. Perhaps Ma will Need to Get Punk buster into EU to Detect unwanted Cvars.

That said Many believe that CE@ EU can Run a lot better than it does now and Not need to take much of a Graphics quality Hit. Allowing the community to Modify these settings allows for Much more graphics stability in game. CE2 is capable of a lot of stuff.
Personally since launch i've seen a Major difference in the Quality of Medium settings At launch compared 10.6 when I noticed a Huge change in general quality overall. it looks like Shit and there is no need for that. Most of my Icons look like Crap and are missing their images completely specifically faps and other items.

Also my System Runs Very Very Hot My Average processor temp when in CE2@ Medium is 72C+ Same for my GPU as well.
Changing the Graphics settings for my system would Decrease this a lot
there is No reason that my comp should do that when the system specs MA released show my system should be fine on Medium settings.

The fact that Higher end comps have trouble as well says something to me some of them have the same problems others Much different.
 
True, Nazbrat. I have a computer that exceeds the recommended specs without being an overkill quad-core dual-SLI system, the game originally recommends "Very High" settings for my PC. I chose components for my PC that don't create any bottlenecks or weak links. Yet, I login to the game, and play with some key maps...and then the minute I do a "look-around" of my avatar, the hard drive suddenly starts thrashing away inexplicably. It's like I'm running Vista! This just doesn't make sense to me.

I have a C2Duo E8400 @ 3.6 GHz that idles at only 37 degrees Celsius, Western Digital 10,000 rpm hard drive and 2 GB of Patriot overclocking RAM memory, and 512M 9800 GTX video card. What gives?! My computer boots up with only about 28 processes running in Task Manager, and boots to desktop with no more mouse activity, no more hard drive busy, ready to rock in just over 40 seconds. You won't find a computer that boots much faster without a solid-state hard drive, or runs much leaner/cleaner.

I just wish THIS game would run as well as every other modern game that I've played. I'd be a happy camper if that ever happened! :laugh:
 
This is the user reaction from the viewpoint of your computer :)

16003-hehe.jpg


BTW... not being sexist it is very hard to do the female excitement :) ... it will be even harder to determine if its being faked lmao :laugh:
 
Guys,

was checking link to crysis forums that legion game and noticed this setting.

sys_physics_CPU

Set this command according to your CPU. This sets the physical index that physics runs on, i.e. what core.

0, is for the first core, keep this at 0 if you have a single core CPU.

Set it to 1 to run physics on the second core of a Dual Core CPU for best performance.

2 and 3 are for the third and fourth cores of Quad core processors, usually 3 works best.


I have a quad core machine and looking in config file this setting is not there :confused:

Should it be and should I add it and is this causing me a problem ??

Thanks in advance

Mindark might not even use that setting so that might be why it's not there. or it's hidden and set intisde the exe or something.

That's what I see is the main problem. Why should players even HAVE to dink around with CFG files in order to get a game that doesn't crash or lock up every few minutes, in order for it to be playable? It's great if one is able to do that (I am able to do that, but I work in I.T. and have been playing PC games since Doom, but that doesn't mean EVERYONE can--or even wants to).

The point is that the game's launcher should do a better job of recommending the best settings, and the GUI should give the player sliders to adjust various graphical elements that have the biggest impact on performance...and not leave it up to the players to beta-test the thing and use outright guesswork.

I like the graphical improvements so far. It's a drastic change, unlike a previous change to the Gamebryo/Morrowind engine, which was a joke because practically everything that made Morrowind look great was disabled in Entropia. And I realize there's a steep learning curve for MA's programmers as they're working on a Ferrari now, not a Volkswagen Magic Bus...but I'm missing out on this whole SGA thing because I can't play the friggin' game for more than 5 minutes without a CTD or worse, a total BSOD lockup! :mad:

I do agree that we should not have to do it to make the game work. however a community of thousands of ppl have a LOT more time and possibility to tweak, see changes to the resources etc etc than any company can ever have. Think of the manhours 50 ppl can put in that tweaks files instead of 2ppl from MA. That is the true power of a community. however.. MA as usuall want to hinder the community so i really hope Marco can get through to them, and if he cant i hope he brings out the baseballbat and start chasing them around the office and bash their heads until they realize they are wrong :D
 
I have forwarded community comment to MA (as they are in control of the Entropia platform, of which the config files are part of). It appears MA does not approve. I'll continue to discuss the matter with them though.

They realise that this game is unplayable for some people without tweaking this file ... do they ?

They know that textures are pure crap for some people when first logging in ... do they ?

They know that tweaking graphics settings is a standard sport in the gaming community... do they?

Or maybe they don't... cos they don't interact with their community... only FPC does..

Please tell them Marco !!!
 
They realise that this game is unplayable for some people without tweaking this file ... do they ?

They know that textures are pure crap for some people when first logging in ... do they ?

They know that tweaking graphics settings is a standard sport in the gaming community... do they?

Or maybe they don't... cos they don't interact with their community... only FPC does..

Please tell them Marco !!!

Both FPC and Support has been in contact with MindArk about this. I expect a statement explaining the situation from MindArk shortly.
 
Both FPC and Support has been in contact with MindArk about this. I expect a statement explaining the situation from MindArk shortly.

Good Job, now please go and stay behind the person who is supposed to give the answer until he got nervous and just approve it to get rid of you >D
 
Both FPC and Support has been in contact with MindArk about this. I expect a statement explaining the situation from MindArk shortly.

All Mindark need to do it control what options are enabled in the engine and let the users play around with the rest to customize settings after their need, this is what was intended with such a customizable engine, would be a great shame to "lock" all those awesome options. If they find any settings to be "cheats" or creating advantages etc in any way they can just add the to the disabled list. Ofc this needs very in depth knowledge of the engine and all options but I guess Mindark have that after implementing the engine :D

I would love to see the console being enabled also ingame, would make trying out and finding the best possible settings for each system so much easier, but I also do understand why its disabled.

Heads up Marco for clearing this up.
 
I have forwarded community comment to MA (as they are in control of the Entropia platform, of which the config files are part of). It appears MA does not approve. I'll continue to discuss the matter with them though.

wow great news,

EU have crippled the Cry2 engine "sorry guys with bleeding edge rigs, your not allowed to set your settings higher than we allow you too"

EU will loose the bleeding edge people who come from years of cry engine and they go WTF? where's the ultra max uber level that my quad SLI setup can handle? oh well fuck that I'm leaving looks shite compared to crysis... dont under estimate 1st impressions for those people !

WE WANT CRY2 not 50% CRY2 I just bought 2 hardcore GFX cards and if I cant over max everything then WTF?!?!?!? :rolleyes:
 
Last edited:
Both FPC and Support has been in contact with MindArk about this. I expect a statement explaining the situation from MindArk shortly.

We appreciate your efforts on this, Marco. I know how it is dealing with the juggernaut so kudos and keep pushing on.

Honestly though, this should be something they should work to implement immediately if they aren't currently doing so, and one would think for the cash you've paid for the engine, CryTek should assist you in establishing a filter that runs in the client to disable any settings that you aren't willing to let through.

This would let users modify the files without compromising security, as you'd be able to guarantee that any settings made were simply improving water quality or texture qualities on their end, and not changing anything in the structure of the game.

You guys bought this engine because you thought it was the best fit. After running around your world here for two weeks, I can't disagree with that decision. :)

But they built the engine with some of the most customizable settings in the game industry. And they did that for the very reasons you keep reading in this thread and others like it: there are too many different models of computers and components and graphics cards to force everyone into 4 buckets when a simple text file could allow phenomenal customization particularly suited to an individual system's specific abilities.

It would be a shame to see you lose that potential just because of an oversight on CryTek's part in providing a client partner with a compromised engine (which is what it is if it won't let you disable individual end-user cfg settings to comply with MA's application security protocols).

What the MA team will probably add in their response are some arguments about how customized settings for Calypso may interfere with planet partners and their custom planets. Well of course they might. But the type of user that is even interested in editing the cfg files is one that can compensate for this. So be ready for that one when it comes. ;)
 
Both FPC and Support has been in contact with MindArk about this. I expect a statement explaining the situation from MindArk shortly.

I'll give you a + rep for following this thread ;)

Fanks :ahh:
 
what setting gets rid of fog ?

i run on low shaders and fort troy is coverd in thick fog in low/medium shaders

so i just want to turn the fucking stuff off

lots of efd for anyone that can help :D
 
MindArk's official statement concerning this:

--

We have followed the customization work of the community, and we appreciate the willingness you have shown to assist each other.

However, there is the possibility that manual modifications of the cfg files might render the system unplayable, unstable and even harmful for the computer. It is also very difficult for support to handle cases if manual changes of the cfg files were allowed.

The purpose of the Options GUI is to restrict settings to within certain limits that we know are not harmful. For that reason, the EULA 2.2 does not allow manual modification of cfg files. For the same reason, manual cfg editing will be restricted in future updates.

We will continue to improve the Options GUI with new visual configuration settings to enhance control of the settings and still ensure all settings are compatible, appropriate and easily accessible. To this end, we value the feedback you have given us.

The Entropia Platform Development Team, MindArk PE AB

--
 
MindArk's official statement concerning this:

--

We have followed the customization work of the community, and we appreciate the willingness you have shown to assist each other.

However, there is the possibility that manual modifications of the cfg files might render the system unplayable, unstable and even harmful for the computer. It is also very difficult for support to handle cases if manual changes of the cfg files were allowed.

The purpose of the Options GUI is to restrict settings to within certain limits that we know are not harmful. For that reason, the EULA 2.2 does not allow manual modification of cfg files. For the same reason, manual cfg editing will be restricted in future updates.

We will continue to improve the Options GUI with new visual configuration settings to enhance control of the settings and still ensure all settings are compatible, appropriate and easily accessible. To this end, we value the feedback you have given us.

The Entropia Platform Development Team, MindArk PE AB

--


ohhh fuck :(

No comment
 
No tweakin !!!!

MindArk's official statement concerning this:

--

We have followed the customization work of the community, and we appreciate the willingness you have shown to assist each other.

However, there is the possibility that manual modifications of the cfg files might render the system unplayable, unstable and even harmful for the computer. It is also very difficult for support to handle cases if manual changes of the cfg files were allowed.

The purpose of the Options GUI is to restrict settings to within certain limits that we know are not harmful. For that reason, the EULA 2.2 does not allow manual modification of cfg files. For the same reason, manual cfg editing will be restricted in future updates.

We will continue to improve the Options GUI with new visual configuration settings to enhance control of the settings and still ensure all settings are compatible, appropriate and easily accessible. To this end, we value the feedback you have given us.

The Entropia Platform Development Team, MindArk PE AB

--

No comment
 
All bull shit that is why they have a reset button on it incase you make it unstable

so much for half of there paying customers being able to play the game
 
OK so this is my "civil disobedience" statement post:

I have the clouds turned off for better framerate and it will stay this way until Mindark downgrades Entropia by making it impossible to turn them off, to force me to suffer much lower frames per second rendered choppiness.



Btw. i don't intend to change any other options because now my PC runs Entropia smoothly.
 
Sad for me at the moment, as I cannot currently disable vegetation movement from the client loader or in-game, which really is a performance boost on my system.

I can understand the restrictions MA is going to set, though, because, without going into detail, manual editing of the config file can give you a *significant* advantage in certain cases.
 
uffffff.....

encrypted cfg file next update? :scratch2:
 
Sad for me at the moment, as I cannot currently disable vegetation movement from the client loader or in-game, which really is a performance boost on my system.

I can understand the restrictions MA is going to set, though, because, without going into detail, manual editing of the config file can give you a *significant* advantage in certain cases.

Tell me... i can just think about PVP config with vegetation turned off and some other changes to have better visibility ( thats what i was planning to make )

But i cant think of any "significant"
 
OK so this is my "civil disobedience" statement post:

I have the clouds turned off for better framerate and it will stay this way until Mindark downgrades Entropia by making it impossible to turn them off, to force me to suffer much lower frames per second rendered choppiness.



Btw. i don't intend to change any other options because now my PC runs Entropia smoothly.

me too :)
They will just have to remove the cfgs
 
MindArk's official statement concerning this:

--

We have followed the customization work of the community, and we appreciate the willingness you have shown to assist each other.

However, there is the possibility that manual modifications of the cfg files might render the system unplayable, unstable and even harmful for the computer. It is also very difficult for support to handle cases if manual changes of the cfg files were allowed.

The purpose of the Options GUI is to restrict settings to within certain limits that we know are not harmful. For that reason, the EULA 2.2 does not allow manual modification of cfg files. For the same reason, manual cfg editing will be restricted in future updates.

We will continue to improve the Options GUI with new visual configuration settings to enhance control of the settings and still ensure all settings are compatible, appropriate and easily accessible. To this end, we value the feedback you have given us.

The Entropia Platform Development Team, MindArk PE AB

--

Why not instead make the EULA say that mindark will hold no liability for issues arrising on your computer if you adjust the config file and support will not be able to support them.
__

The argument is baseless imo....people know if they are going to screw around with a a config file they are taking the risk at their own expense.

But yes if you do not want it changed...then at least make it "locked".
 
However, there is the possibility that manual modifications of the cfg files might render the system unplayable, unstable and even harmful for the computer. It is also very difficult for support to handle cases if manual changes of the cfg files were allowed.

I call bullshit. How hard it is to alter the EULA to include a statment that MA/FPC will not be held responsible for any damages caused by alteration of the configuration files beyond that which is possible with the in-game client?

As for support - that is simple: if support is given a case relating to graphics issues and the user has customized their cfg files, have support simply provide them with a link to download a reset cfg file and install it. If I modify a car with non-factory options, do I take it to the car dealership when I have a problem with a non-factory part? No - simply refuse to service graphics problems if someone isn't using the in-game graphics only.

Keep those in mind Marco - those would make both the community AND the company happy.
 
I call bullshit. How hard it is to alter the EULA to include a statment that MA/FPC will not be held responsible for any damages caused by alteration of the configuration files beyond that which is possible with the in-game client?

As for support - that is simple: if support is given a case relating to graphics issues and the user has customized their cfg files, have support simply provide them with a link to download a reset cfg file and install it. If I modify a car with non-factory options, do I take it to the car dealership when I have a problem with a non-factory part? No - simply refuse to service graphics problems if someone isn't using the in-game graphics only.

Keep those in mind Marco - those would make both the community AND the company happy.

Yup Thats it, i really dont understand their logic sometimes
 
With alot of games why cant they just add the optimisation feature that sets the settings according to what your PC can handle?

surly that would stop alot of problems?

Sap.
 
Yea come on! Screw me more!
 
Back
Top