Sarubaboon
Alpha
- Joined
- Feb 20, 2006
- Posts
- 566
- Location
- Japan
- Society
- NBK Entrepreneurs
The question is.... do you think that MA would let a group of players, who organised themselves as a company, build one of the planets?.
I was just thinking that it could be possible for a group of individuals who had a certain amount of free time, to slowly build such a planet in their free time. The individuals would not even need to be in the same physical location (could all be done via skype, a forum, etc), as long as each person had clear tasks. As MA has in effect created the background system, then one person in each group could create the landscape, another the mobs, another missions, and then it would all come together like a puzzle. For example, I work as a lecturer at a university, so I have a lot of freedom as to what I do outside of my lecturing hours, so I reckon I could put in 20+ hours into such a project (a lot of which would just be taken out of my EU playing time).
So, the subquestions to this thread would be, how many people would you need to create such a system? (ie how many mobs could one person design in one month, how many land areas, etc). What kind of skills would be required to do such a thing? Would any money be required to start up such a system? (to me it appears the cost would be almost 0, provided that each individual had his own fairly decent computer)
I was just thinking that it could be possible for a group of individuals who had a certain amount of free time, to slowly build such a planet in their free time. The individuals would not even need to be in the same physical location (could all be done via skype, a forum, etc), as long as each person had clear tasks. As MA has in effect created the background system, then one person in each group could create the landscape, another the mobs, another missions, and then it would all come together like a puzzle. For example, I work as a lecturer at a university, so I have a lot of freedom as to what I do outside of my lecturing hours, so I reckon I could put in 20+ hours into such a project (a lot of which would just be taken out of my EU playing time).
So, the subquestions to this thread would be, how many people would you need to create such a system? (ie how many mobs could one person design in one month, how many land areas, etc). What kind of skills would be required to do such a thing? Would any money be required to start up such a system? (to me it appears the cost would be almost 0, provided that each individual had his own fairly decent computer)