- Feb 14, 2007
- England, but I often stay in Rome or sometimes USA
- I am freelance
- Avatar Name
The early starter experience at Port Atlantis before Cryengine was spot on. A space port, a not too large entry town, easy to navigate, full of life and players and interesting areas to view such as the museum (Wish I had screenshots of that). You could watch pvp, listen to chat, and venture outside of the gates to see people doing the strange thing of sweating animals which you could also try, all within 10 mins of entering the game. I was hooked from then on. Wandering around the new PA (Not so new now I know, but you know what I mean) is tedious and rather confusing for a new player. This definitely needs an overhaul as I wonder how many never log back in. Players need to be hooked into a game very quickly before they continue with it and Entropia does not do that.before they even think about putting this on epic or steam they really need to improve the starter experience or else the game will get a ton of shit for it
I agree the starter experience needs a complete overhaul but it's also complicated. This game is a competition for resources in a RCE environment, the company cannot give too much information about these aspects as it's an iopen world and you kind of need to figure out yourself how to best manage your resources.
One of the main reasons for which people quit or just cruise through the game is because they are not willing to put big amount of resources of time and/or money and some strategy to get to a point where expectations meet reality and effort put in. Some people just admit this but some just use the gambling excuse to make it easier for them
People can wager on absolute anything and in all games. People gamble on gear/equipment in most open world games but that doesn't make those games gambling simulators. The fact that a lot of people gamble here too, it doesn't make the game a gambling simulator, just that those people have a gambling issue. Here it's a RCE so people go very high risk/reward route....
Game still needs brains, patience and hard work for it to allow self sustainability and eventually profit.
People will not put a big amount of time and resources into a game, unless they find it addictive from day 1. Gamblers might, but many gamers won't. Most gamers have short attention spans and boredom threshold limits so the RCE element alone is just not enough to hook them into EU if the starter experience and the arc from there after does not offer reasons to log in.